I have spent a lot of time on AoP2, and before I buy this, is the travel system the same? Silent Hunter (or Sid Meier's Pirates! for that matter) did it right by simulating the whole ocean and the map mode was just you watching tha map as your ship voyaged at fast forward. It still simulated your sub, other ships and hostile fighters. You just saw a marker move along the map, but you could perform all actions that you could in external view. AoP2 annoyed me by having a very random overmap that had no connection with the archipelagoes, just an RNG.
So is it improved upon in Sea Dogs?
So is it improved upon in Sea Dogs?