I think the same too...
By me, Pirate_kk should simply learn/fix code to be able to compile... and experiment with it... But don't start real modding before B14 is finished and entire team is ready to start B15 on CoAS engine...
I even think, that B15 should be made from scratch... And combined mod should be ported to B15 (no combined mod "upgrading" to B15)...
And my suggestions was engine improvements... Not game play features... They should be done even before b15 start... But that probably will require upgrade to DX8 or DX9...
And for example, if before B15 would be made my idea of "Character Parts"... It would be esear to make "parts" on later time while mod will come... But if this would be done after B15... Much of "re-work"...
By me, Pirate_kk should simply learn/fix code to be able to compile... and experiment with it... But don't start real modding before B14 is finished and entire team is ready to start B15 on CoAS engine...
I even think, that B15 should be made from scratch... And combined mod should be ported to B15 (no combined mod "upgrading" to B15)...
And my suggestions was engine improvements... Not game play features... They should be done even before b15 start... But that probably will require upgrade to DX8 or DX9...
And for example, if before B15 would be made my idea of "Character Parts"... It would be esear to make "parts" on later time while mod will come... But if this would be done after B15... Much of "re-work"...