Calico Jack
Sailor Apprentice
i was making a quest for the guy Ricardo Orellana and when its the time to confront the ship he do not apear
case "The_Devil_Ship":
Group_CreateGroup("Devil_fleet");
Group_AddCharacter("Devil_fleet", "Orellana");
Group_SetGroupCommander("Devil_fleet", "Orellana");
Group_LockTask("Devil_fleet");
Group_SetAddress("Devil_fleet", "QuebradasCostillas", "Quest_ships", "Quest_Ship_12");
Sea_LoginGroupNow("Devil_fleet");
Characters[GetCharacterIndex("Orellana")].nosurrender = 2;
Character_SetAbordageEnable(characterFromID("Orellana"), true);
Pchar.quest.FrenchShipDestroyed.win_condition.l1 = "NPC_death";
Pchar.quest.FrenchShipDestroyed.win_condition.l1.character = "Orellana";
Pchar.quest.FrenchShipDestroyed.win_condition = "Devil_ship_Destroyed";
break;
the quest
ch.old.name = "Ricardo";
ch.old.lastname = "Orellana";
ch.name = TranslateString("","Ricardo");
ch.lastname = "Orellana";
ch.id = "Orellana";
ch.model = "Orellana";
ch.sex = "man";
ch.nation = SPAIN;
ch.Ship.Name = "Mariana";
ch.Ship.Type = "CursedMariana";
ch.Ship.Stopped = true;
ch.Flags.Pirate = 15;
ch.Flags.Pirate.texture = 0;
ch.Flags.Personal = 46;
ch.Flags.Personal.texture = 0;
ch.nation = SPAIN;
GiveItem2Character(ch, "Devil_Contract");
GiveItem2Character(ch, "blade14")
ch.equip.blade = "blade14";
ch.rank = 100;
ch.HPBonus = 1000;
ch.reputation = "10";
ch.experience = "0";
ch.skill.Leadership = "7";
ch.skill.Fencing = "10";
ch.skill.Sailing = "10";
ch.skill.Accuracy = "5";
ch.skill.Cannons = "7";
ch.skill.Grappling = "4";
ch.skill.Repair = "1";
ch.skill.Defence = "3";
ch.skill.Commerce = "1";
ch.skill.Sneak = "1";
ch.perks.list.BasicDefence = true;
ch.perks.list.AdvancedDefence = true;
ch.perks.list.SwordplayProfessional = true;
ch.perks.list.CriticalHit = true;
ch.perks.list.Rush = true;
ch.money = "1";
ch.quest.meeting = "0";
LAi_SetCivilianPatrolType(ch); // KK
LAi_NoRebirthEnable(ch);
LAi_SetLoginTime(ch, 0.0, 24.0);
AddGameCharacter(n, ch);
the character i created in the temp quest enemy
dont know what is going wrong
(sorry for the bad english)
case "The_Devil_Ship":
Group_CreateGroup("Devil_fleet");
Group_AddCharacter("Devil_fleet", "Orellana");
Group_SetGroupCommander("Devil_fleet", "Orellana");
Group_LockTask("Devil_fleet");
Group_SetAddress("Devil_fleet", "QuebradasCostillas", "Quest_ships", "Quest_Ship_12");
Sea_LoginGroupNow("Devil_fleet");
Characters[GetCharacterIndex("Orellana")].nosurrender = 2;
Character_SetAbordageEnable(characterFromID("Orellana"), true);
Pchar.quest.FrenchShipDestroyed.win_condition.l1 = "NPC_death";
Pchar.quest.FrenchShipDestroyed.win_condition.l1.character = "Orellana";
Pchar.quest.FrenchShipDestroyed.win_condition = "Devil_ship_Destroyed";
break;
the quest
ch.old.name = "Ricardo";
ch.old.lastname = "Orellana";
ch.name = TranslateString("","Ricardo");
ch.lastname = "Orellana";
ch.id = "Orellana";
ch.model = "Orellana";
ch.sex = "man";
ch.nation = SPAIN;
ch.Ship.Name = "Mariana";
ch.Ship.Type = "CursedMariana";
ch.Ship.Stopped = true;
ch.Flags.Pirate = 15;
ch.Flags.Pirate.texture = 0;
ch.Flags.Personal = 46;
ch.Flags.Personal.texture = 0;
ch.nation = SPAIN;
GiveItem2Character(ch, "Devil_Contract");
GiveItem2Character(ch, "blade14")
ch.equip.blade = "blade14";
ch.rank = 100;
ch.HPBonus = 1000;
ch.reputation = "10";
ch.experience = "0";
ch.skill.Leadership = "7";
ch.skill.Fencing = "10";
ch.skill.Sailing = "10";
ch.skill.Accuracy = "5";
ch.skill.Cannons = "7";
ch.skill.Grappling = "4";
ch.skill.Repair = "1";
ch.skill.Defence = "3";
ch.skill.Commerce = "1";
ch.skill.Sneak = "1";
ch.perks.list.BasicDefence = true;
ch.perks.list.AdvancedDefence = true;
ch.perks.list.SwordplayProfessional = true;
ch.perks.list.CriticalHit = true;
ch.perks.list.Rush = true;
ch.money = "1";
ch.quest.meeting = "0";
LAi_SetCivilianPatrolType(ch); // KK
LAi_NoRebirthEnable(ch);
LAi_SetLoginTime(ch, 0.0, 24.0);
AddGameCharacter(n, ch);
the character i created in the temp quest enemy
dont know what is going wrong
(sorry for the bad english)