I 've found that the Poseidon's bowsprit sail can not be closed when in the "battle sail". I tried to changed the mast1 to mast0, and the rey_d1 to rey_a1. but there is a serious problem: the model of mast1.gm's locators can not be read in also GMview and Tools. Even I used Hex Edit, fail to find any character of d1, what I could see is some messy code. Is the only way to resolve this problem to reexport it with Maya? but in such way I must rewrite all the mast1.gm's locator's.
Attachments
Last edited: