No worries.Indeed that it likely the problem, but as I'm sure you can appreciate, I currently have such limited free time that I can't try to troubleshoot the problem myself.
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No worries.Indeed that it likely the problem, but as I'm sure you can appreciate, I currently have such limited free time that I can't try to troubleshoot the problem myself.
It is probably easier to open the model with GM Viewer and select the option to show the locators in the model.This is how the model's GM looks locator wise without me touching it.
You mean a flag/ensign? You can define the flags yourself.I notice she doesn't have a standard
If you have no flag/penn locators, the gunboat won't have a flag.Yeah I read that in the guide and hopefully can do it without hiccup when the time comes, but I just thought perhaps there was a reason the gunboat doesn't have one. If not, great!
void ExecuteConsole()
{
ref pchar = GetMainCharacter();
ref ch;
int i;
int limit;
// GiveShip2Character(pchar,"Dundas","Dundas",-1,ENGLAND,true,true);
// in PotC code means "ignore everything that follows".Sorry Pieter I know you spend half your time telling people how to use the console, but the command's just being completly ignored in this case and always worked before
VERY weird. Giving a ship should be in no way quest related.Dundas is working when i load a new game, but I'm getting 'Stormy start quest NOT found in any function'. I only get it when executing the console for Dundas. Weird, huh?
I did intend to see if I can get her steam engine fully operational.I'll post a bundle with everything Dundas in tonight if you want, @Pieter Boelen ?