Novice sail rigger here. How do I set up stay sails? At the moment I'm trying to put some triangular sails between bowsprit and foremast, but later I'll want to add some between foremast, mainmast and mizzen.
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Do you use windowed mode and Alt+Tab to make changes and see them in the game without closing and opening the game?It is a time intensive task as first you have to guess at where you want the locators and then go into POTC to see how badly you missed. Rinse and repeat as necessary.
Agh, that's really too bad! It can be insanely useful.I have never ever done that because windowed mode is an auto crash on my system. Always has been too.
http://www.piratesahoy.net/threads/general-guide-to-locators.19016/There is a good guide here. Tutorial - General Guide to Locators
I was actually planning to use one of the "Neptunus" models as an example as it's even smaller.The corvette1 is a good ship to look at as it is small and it is easy to see how things work. The Centurion is a larger, more complicated ship that illustrates the different types of stay sails. Then there is the USS Constitution...................
I was planning on something small. A lot smaller than any of those. To start with, I want to take a barque/"yacht" model, lose the bowsprit yardarm and rig some jib sails between the bowsprit and foremast, as well as replace the lateen with a spanker, probably borrowed from some other ship. That produces a barque with a more modern rig, which can replace "yacht1" and "yacht2" in later periods. If that works, then I take the yards off the main and mizzen mast, put a gaff sail on the mainmast, and add some stay sails. The end result is to be a barquentine, which could then replace the jackass bark in later periods.Lastly, the larger a ship is the harder it is to work on. Start small.