Mafeking Smalls
Powder Monkey
Ahoy all,
My brother has got into Build 14.1, which has made me go back to it, after some time away doing that old 'educashun'...
It's brilliant as ever, but I'm now getting frustrated with the spyglass and wondered if there was something the knowledgeable folks here could do about it.
I like firing manually, and so use the spyglass. I can't remember if it worked like this in the base game, but having the spyglass target vanish at the edge of the guns' traverse is annoying. It seems to blink out of existence easily, and it involves a lot of tiny mouse movements to keep at the greatest elevation. Couldn't the colour change (go grey outside the guns' traverse for example) or some other method so that manual shooting becomes a little less about pixel hunting for the point where the targeting reticule appears?
Keep up the good work!
My brother has got into Build 14.1, which has made me go back to it, after some time away doing that old 'educashun'...
It's brilliant as ever, but I'm now getting frustrated with the spyglass and wondered if there was something the knowledgeable folks here could do about it.
I like firing manually, and so use the spyglass. I can't remember if it worked like this in the base game, but having the spyglass target vanish at the edge of the guns' traverse is annoying. It seems to blink out of existence easily, and it involves a lot of tiny mouse movements to keep at the greatest elevation. Couldn't the colour change (go grey outside the guns' traverse for example) or some other method so that manual shooting becomes a little less about pixel hunting for the point where the targeting reticule appears?
Keep up the good work!