Pieter (or any of you other modding brains out there),
I'm working on that weapons and merchant level mod and have a question. NPC's seem to be carrying alot of grenades even though grenades are set for NPC not to carry them. Do you know what would be causing this? Yesterday I ran through the Artois quest and 4 people had grenades, it made things pretty impossible.
Here is the code:
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->itm.skipequip = NO_SPECIALWEAPONED_NPC;<!--c2--></div><!--ec2-->
Is there a reason this isn't working?
I'm working on that weapons and merchant level mod and have a question. NPC's seem to be carrying alot of grenades even though grenades are set for NPC not to carry them. Do you know what would be causing this? Yesterday I ran through the Artois quest and 4 people had grenades, it made things pretty impossible.
Here is the code:
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->itm.skipequip = NO_SPECIALWEAPONED_NPC;<!--c2--></div><!--ec2-->
Is there a reason this isn't working?