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I'll mark this Confirmed; somebody should look into it some time then.I have played the Tales of a Seahawk a few times before posting here, and managed to replicate it every time.
Are you sure that's the correct savegame?Here:
Not in the savegame from post #17. There you start out with only the player ship. Then Danielle joins and you have two ships, one being Danielle's.Yes, look at the passengers I have, then look at the captain of the ship, there are 2 Leborio Drago's.
Turns out there is only one Leborio Drago, but he IS in two spots at the same time which should be impossible.Yes, look at the passengers I have, then look at the captain of the ship, there are 2 Leborio Drago's.
RemovePassenger(pchar,CharacterFromID("Leborio Drago"));
Yesterday I noticed that my rewrite for that wasn't actually in the 18 June 2016 version yet.There could be two reasons for this:
1. My rewrite to the Transfer Interface, so please say EXACTLY how Leborio ended up in command