Well, I haven't managed to fix this one yet. But I did catch several other issues with smuggling that I have now fixed:
- Location nation is used for the coastguard instead of the island smuggling nation, resulting in PIRATE coastguard at Grenada's Leviathan Rock
- The "Amerigo Vieira" model was part of the Portuguese land officers, so the battalion of soldiers was commander by NOT a soldier
When I went to sea, there was a Portuguese Coastguard ship that became properly hostile to me after about a second.
This despite me being friendly with Portugal. The other Portuguese ships remained friendly. So far, so good.
And that was without me modifying any of that coast guard ship code.
I am now getting this error message again:
But that seems to be normal for ships generated right where you are and does not cause a crash.
In other words: I couldn't replicate the exact problem you were having; must be something in the savegame.
But what exactly, I do not know. Perhaps the fact that you're friendly with everyone confuses the game code?
- Location nation is used for the coastguard instead of the island smuggling nation, resulting in PIRATE coastguard at Grenada's Leviathan Rock
- The "Amerigo Vieira" model was part of the Portuguese land officers, so the battalion of soldiers was commander by NOT a soldier
When I went to sea, there was a Portuguese Coastguard ship that became properly hostile to me after about a second.
This despite me being friendly with Portugal. The other Portuguese ships remained friendly. So far, so good.
And that was without me modifying any of that coast guard ship code.
I am now getting this error message again:
Code:
SEA: Error: Group Coastal_Guards, Island Conceicao
SEA: Error: Find locators Group , Locator
In other words: I couldn't replicate the exact problem you were having; must be something in the savegame.
But what exactly, I do not know. Perhaps the fact that you're friendly with everyone confuses the game code?