Well <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid="
" border="0" alt="modding.gif" /> (With special thanks to Cat)
Another example from my error.log :
RUNTIME ERROR - file: Reinit.c; line: 68
Invalid function call
RUNTIME ERROR - file: Reinit.c; line: 68
function 'Reinit' stack error
RUNTIME ERROR - file: Reinit.c; line: 68
Invalid function call
RUNTIME ERROR - file: Reinit.c; line: 68
function 'Reinit' stack error
My addition to reinit.c sits at lines 36 to 39 JIC you wondered.
A little piece of my reinit.c :
//trace("bef init items");
if(LoadSegment("itemsinitItems.c"))
{
InitItems(); // <----------------- this is line 68
//trace("after init items in if");
UnloadSegment("itemsinitItems.c");
}
//trace("after init items");
Now, after i changed the "fullname" in modelsmodels.c
to character.id, the game does not freeze anymore
(the sound files seem to be no prob at all, after all)
but the character i added doesn't show up.
Isn't there something that should be done about the
charactersInit - files in order to add new characters ?
I somehow can't shake the feeling i am the only one having so
MANY problems in the very beginning.
Laterz !