if(sti(GetStorylineVar(FindCurrentStoryline(), "BART_PUZZLES")) < 1)
{
ch.old.name = "Emilio";
ch.old.lastname = "Soares";
ch.name = TranslateString("","Emilio");
ch.lastname = TranslateString("","Soares");
ch.id = "Emilio Soares";
ch.model = "Emilio1"; // Thomas the Terror
ch.sex = "man";
ch.sound_type = "pirate";
ch.location = "none";
ch.location.group = "";
ch.location.locator = "";
ch.Dialog.Filename = "lastcrew_dialog.c";
ch.greeting = "Gr_Emilio Soares";
ch.rank = 1;
ch.reputation = "None";
ch.experience = "0";
ch.skill.Leadership = "1";
ch.skill.Fencing = "1";
ch.skill.Sailing = "1";
ch.skill.Accuracy = "1";
ch.skill.Cannons = "1";
ch.skill.Grappling = "1";
ch.skill.Repair = "1";
ch.skill.Defence = "1";
ch.skill.Commerce = "1";
ch.skill.Sneak = "1";
ch.money = "0";
LAi_SetCitizenType(ch);
LAi_SetLoginTime(ch, 0.0, 24.0);
LAi_SetHP(ch, 80.0, 80.0);
ch.questchar = true;//MAXIMUS: identifier for captives
AddGameCharacter(n, ch);
}