Can someone tell me the ship models that have lighting issues? It's my recollection that people have created new ships, but they were unhappy because, especially at night, the light would shine on the side of the ship directly opposite to the light source.
I'm theorizing that this can be fixed in the modeling program because I ran into a similar problem with baldrics on character models; they were on the opposite side of the model. I was able to fix this by duplicating the mesh, mirroring it, and then flipping the normals so the model wouldn't be inside out, then I would delete the original mesh. I'm thinking that this same process would work on the gm's of the ship's hulls, but I don't know which ship models have this problem. <img src="style_emoticons/<#EMO_DIR#>/8q.gif" style="vertical-align:middle" emoid="" border="0" alt="8q.gif" />
Thanks! <img src="style_emoticons/<#EMO_DIR#>/doff.gif" style="vertical-align:middle" emoid="" border="0" alt="doff.gif" />
I'm theorizing that this can be fixed in the modeling program because I ran into a similar problem with baldrics on character models; they were on the opposite side of the model. I was able to fix this by duplicating the mesh, mirroring it, and then flipping the normals so the model wouldn't be inside out, then I would delete the original mesh. I'm thinking that this same process would work on the gm's of the ship's hulls, but I don't know which ship models have this problem. <img src="style_emoticons/<#EMO_DIR#>/8q.gif" style="vertical-align:middle" emoid="" border="0" alt="8q.gif" />
Thanks! <img src="style_emoticons/<#EMO_DIR#>/doff.gif" style="vertical-align:middle" emoid="" border="0" alt="doff.gif" />