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Ship-/Item Extraction Tool

Hotshot

Freebooter
Storm Modder
Ok, so here is the continuation from this previous posts.
Had to move it 'cause it's for this game and not the other^^

Anywho:
Yes, these are the files.
Could you please send me the English version too? At least the "common.ini"! They changed the layout a bit...

Version 1 is finished:
showcase.png

Version 2 Preview out!
Some Cyrillic aren't properly matched (I don't know the right codepage for them) and saveing isn't yet possible.

Version 2 finished:
Characters are now read with the right encoding and so are also written correctly.

V2.01
codepage pattern fixed(?)
 

Attachments

  • Corsair5-Ships_2.01.zip
    128.6 KB · Views: 277
Last edited:
as well as add the flags
// Nation
refship.nation.england = true;
refship.nation.france = false;
refship.nation.holland = false;
refship.nation.pirate = false;
refship.nation.spain = false;
Again, I do not own this game: does this mean that this ship can only be bought from an English shipard? Or what exactly should these settings mean?
 
And so that you can make changes right in the web interface.
So, you want to change the data in the web interface? Like changing the HP for ManOWar from 10.000 to 11.000 and this data is then saved?
Why? What's the point? It cannot be written into the game files... so this change wouldn't really be relevant.

Please clarify!
 
Could you please send me the English version too? At least the "common.ini"! They changed the layout a bit...
Unfortunately, I do not have an English version.
Again, I do not own this game: does this mean that this ship can only be bought from an English shipard? Or what exactly should these settings mean?
No, these are the flags of nations. Those. Each ship will swim in the open sea under a certain nation.
So, you want to change the data in the web interface? Like changing the HP for ManOWar from 10.000 to 11.000 and this data is then saved?
Why? What's the point? It cannot be written into the game files... so this change wouldn't really be relevant.

Please clarify!
Yes, so that you can change the characteristics of the ships directly in the web interface. It would be very convenient for many mododels, which add a lot of ships to ship packs.
It will be, in its own way, a balance calculator. It will not be necessary to draw the tables and change everything first in them, and then make the game. So that you can do everything in the web interface.

Thank you in advance!
Sincerely, LEOPARD
 
there seems to be a minor bug in the ships_init.c?

makeref(refShip,ShipsTypes[SHIP_QUEST3]);
refShip.Name = "QuestShip2";
There are 2 such ships? Same ID and same Name, but different Ship-Specs.
 
Oh! Wow! Ahaha! Same! It's just great!
I just can not contain my emotions!

Bingo! Continue in the same spirit! I really like your work!
 
I have no idea if I need to add a post to "update" this thread for anyone watching, so here's the heads-up that there is a new version out^^
 
fyi: I actually finished the app a while ago... but I have a real problem dealing with non-ASCII characters; it's headache inducing to say the least, because they get read wrongly -> if one knows Russian it's quite clear when viewing the posted image above, as those "Ingame Names" are not correct!!
"arabellaship" for instance would be "Быстрый Фрегат".
 
Ok, done. Unfortunately I cannot let the PHP choose the correct encoding, because that as we know doesn't work. I know of this Russian version, that these files are encoded in "Windows-1251" and I read the text like that.
IF this is different in other versions of the game, I'd need to make some kind of elaborate workaround...
 
Ok, done. Unfortunately I cannot let the PHP choose the correct encoding, because that as we know doesn't work. I know of this Russian version, that these files are encoded in "Windows-1251" and I read the text like that.
IF this is different in other versions of the game, I'd need to make some kind of elaborate workaround...
Super!
This is the best I could see! You are a terrific person!
Everything works and displays as it should! I just do not have words, it's great!

But if you can still edit the parameters of the ships in the web interface, then you will be an invaluable person!
 
Yes, I already saw it. I even tried to change the characteristics of the ships. But the problem is that the changes are not saved to the ships_init.c file.
 
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