Captain Murphy
Actually a Captain
TOP CONTRIBUTOR
Programmer
Public Relations
Hearts of Oak Donator
Pirate Legend
I finally got the new player controller, motor, and swimming (WOO!) working. We want the player to be able to swim and dive underwater to find things, so the controller had to be pretty specific. When also realizing that ships move a bit funny in games you will quickly understand why the characters are usually 'locked' to a certain position when moving.
It may not look like much, but this is like 20 hours of work! Disregard that it is a capsule, it is just representing the character itself before adding in animations, IK, etc.
You can go anywhere on the islands (barring certain angles to climb).
You can stand around and watch the sunsets and rises while listening to the waves and wind.
If you are lucky you may find a test vessel to look at.
You can even take your capsule for a night time dip (clothes optional).
It may not look like much, but this is like 20 hours of work! Disregard that it is a capsule, it is just representing the character itself before adding in animations, IK, etc.
You can go anywhere on the islands (barring certain angles to climb).
You can stand around and watch the sunsets and rises while listening to the waves and wind.
If you are lucky you may find a test vessel to look at.
You can even take your capsule for a night time dip (clothes optional).