After looking at animation file I think I know what most of the stuff there means. I dont know if someone pointed this one out before, but I will post it as it may be of use to someone:
From Beatrice.ani
[walk]
start_time = 1454 <- my guess that this tells game at what keyframe animation start
end_time = 1482 <- keyframe where aniamtion ends, but not sure
data = "Blend time", "2.4" ; sec <-Im pretty sure this is tells game how long it takes to switch to this animations eg. from running or standing
speed = 2.1 <-animation display speed
data = "Walk speed", "1.3" ; m/sec <-pretty much self explanatory
data = "Turn speed", "5.5" ; rad/sec <-same as above
event = "LStep", 1471, normal <-I guess this one tells game at what keyframe character makes left step, Im sure this one is used for going up and down the stairs animation
event = "RStep", 1458, normal <-same as above, but with right step
From Beatrice.ani
[walk]
start_time = 1454 <- my guess that this tells game at what keyframe animation start
end_time = 1482 <- keyframe where aniamtion ends, but not sure
data = "Blend time", "2.4" ; sec <-Im pretty sure this is tells game how long it takes to switch to this animations eg. from running or standing
speed = 2.1 <-animation display speed
data = "Walk speed", "1.3" ; m/sec <-pretty much self explanatory
data = "Turn speed", "5.5" ; rad/sec <-same as above
event = "LStep", 1471, normal <-I guess this one tells game at what keyframe character makes left step, Im sure this one is used for going up and down the stairs animation
event = "RStep", 1458, normal <-same as above, but with right step