Test 2
Before the test could begin some files had to be edited so that the forts would mount 92 pounders as you will see in the picture bellow that is now done and the spy glass needed updating to show 92 pounders which while i was there i added all the other calibures too since they wasn't there.
So what is my plan is this test, well i have edited the forts so there hp value should be 500+ the cannons have had there hp value's increased to a much higher level and since the 92 pounder is a mean cannon and was added to COAS for the forts its going to make this test far more interesting. But first i need to get some officer's cheat and get some MOW's and stock them up with ammo, powder and mount the best guns they can carry.
6am (Battle starts)
Ships
Jenny (Soleil Royal)
112, 32Ibs cannons
1188 crew
11,728hp
Royalist (Man-O-War)
102, 42Ibs cannons
1026 crew
11,062hp
Wind Chaser (Man-O-War)
102, 42Ibs cannons
1119 crew
9,868hp
Royal Sovereign (Man-O-War)
102, 42Ibs cannons
1095 crew
10,821hp
Sullfolk (Man-O-War)
102, 42Ibs cannons
1086 crew
9,502hp
Enemy fort
128, 92Ibs
1962 crew
7am
1 hour has passed and in the previous test the fort cannons was already been destroyed. In this test with new value's etc that hasn't happened, but for the ships things are much more different, those 92Ibs are nasty. Every 2 hours i will report casualties and hull damage, but in this first hour alot of damage has been taken which means that this will be a tough battle and ships should be sunk as you would expect from battling forts.
8am
Well 2 hours later and still nothing happening to the fort, i'm watching as my ship takes on heavy casualties and looses 1 gun which makes me retreat further away but still within range of the bombs.
Ships
Jenny (Soleil Royal)
111, 32Ibs cannons (was 112)
988 crew (was 1188)
10,772hp (was 11,728hp)
Royalist (Man-O-War)
102, 42Ibs cannons (was 102)
901 crew (was 1026)
9,993hp (was 11,062hp)
Wind Chaser (Man-O-War)
102, 42Ibs cannons (was 102)
1118 crew (was 1119)
9,860hp (was 9,868hp)
Royal Sovereign (Man-O-War)
102, 42Ibs cannons (was 102)
1095 crew (was 1095)
10,820hp (was 10,821hp)
Sullfolk (Man-O-War)
102, 42Ibs cannons (was 102)
1086 crew (was 1086)
9,496hp (was 9,502hp)
Enemy fort
128, 92Ibs (was 128)
1962 crew (was 1962)
So as you can see it was my ship that was been targeted the most, after moving further away the companions have started moving further away aswell so the is this a sign of the AI been more intellegant or are they trying to keep a distance them selves?
9am
After loosing a mast i figured i need to be further out and closer to my companions so at the moment thats my aim, to get close to my companions and aviod been the main target as it seems thats how it is right now. Hull damage isn't much different to the previous report while crew is as you can see taken a large hit. The companions don't seem to be targeted or are not recieving critical hits like i am and if i'm to see this battle out i need to stop been the main target and bring the companions into this battle. More so now that after 2 hours none of the forts cannons have been destroyed.
10am
Almost no change as the companions remain out of range, i will have them reload with round shot, i'm now close enough to the other ships and hopefully not in as much danager now however i'm now on the boarder of the round shot and can't go any further out to sea. The Fort has not had any cannons destroyed but that could be down to the other ships not firing at it, we shall see in the next 2 hours if that was indeed the case.
Ships
Jenny (Soleil Royal)
110, 32Ibs cannons (was 112)
901 crew (was 1188)
10,372hp (was 11,728hp)
Royalist (Man-O-War)
102, 42Ibs cannons (was 102)
901 crew (was 1026)
9,993hp (was 11,062hp)
Wind Chaser (Man-O-War)
102, 42Ibs cannons (was 102)
1118 crew (was 1119)
9,860hp (was 9,868hp)
Royal Sovereign (Man-O-War)
102, 42Ibs cannons (was 102)
1095 crew (was 1095)
10,820hp (was 10,821hp)
Sullfolk (Man-O-War)
102, 42Ibs cannons (was 102)
1086 crew (was 1086)
9,496hp (was 9,502hp)
Enemy fort
128, 92Ibs (was 128)
1962 crew (was 1962)
As you can see, what i was saying about been the main target turned out i was the only target after not one single companion ship has any differnece between there previous stats report and this one. We shall see how that changes now, i'm thinking the 92Ibs need there hp value's lowering to 100 and the 48Ibs reseting to there original value's since the forts will most likely not use them now.