makes me feel safer when i run to the cabin in the heat of the battle :
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Just camed to my mind... Luke, since you'v done the real battle mod... how about sieges ? and forts overall hp, honestly, if i'm not wrong there where rather long sieges before storming a fort... MK !! add a little will'ya ?!
}
/*rCharacter.Fort.Cannons.Type.1 = -1;
rCharacter.Fort.Cannons.Type.2 = -1;
rCharacter.Fort.Cannons.Type.3 = CANNON_TYPE_MORTAR; */
rCharacter.Ship.Cannons.Charge.Type = GOOD_BOMBS; // âñåãäà áîìáû boal
}
void Fort_LoadDamagedCannon()
Always a pleasure reading your posts MK...
Luke, iv'e started a new game, so... no chance to try a siege for a long time from now...
Well sounds like your not moving the edited parts over or your missing a file out. Your best bet will be to download a program called winmerg and use that, its far easier than trying to do it all manually.
Which file did you downloadd of mine?
are you just trying to add the cannon's for the vanilla game?
Update 1:
It should have dawned on me, you say RTBL cannon mod 1.2. Well there will be some lines in some files that will conflict with your game because the mod is part of a bigger mod called RTBL. If you want i will make the changes so they will work with the vanilla game for you.
Update 2:
Ok i have just finished the vanilla cannon mod which you can download from HERE
This should work fine, i have included the backup files for you just in case of a problem, if you have made changes already to any of these files overwrite the backups with your own files before installing the file or files for the cannons, then add what you have changed to those files.
One last thing apart from it will require a new game, have fun.