Hi, guys
I am playing GOF and I don't exactly know how the real canon damage mod works. (I am talking about mod that makes more damage with higher caliber than alot of fast shooting 4" caliber)
Mod is really cool, and now with 32" canon i make much more damage than with 4" despite the long reload time. But i don't know how accurate is info on canon description after mod launch.
For example, 4" gun has dmg x 0.6 and 32" has x 4.5 (and after turning mod ON its very visible in practice)
But question is, is the difference between canon 32" x 3.5 and culverine 32" x 4.5 will be applied too ??
Is the dmg description still accurate ??? when mod is on
Are the differences between each canon dmg still working exactly as said in discriptions of canons in game, or is it somehow custom now ?
Sorry for my english. I've written load of text to ask simple question but don't know how to describe it in other worlds
Anyways, waitin for some answers
I am playing GOF and I don't exactly know how the real canon damage mod works. (I am talking about mod that makes more damage with higher caliber than alot of fast shooting 4" caliber)
Mod is really cool, and now with 32" canon i make much more damage than with 4" despite the long reload time. But i don't know how accurate is info on canon description after mod launch.
For example, 4" gun has dmg x 0.6 and 32" has x 4.5 (and after turning mod ON its very visible in practice)
But question is, is the difference between canon 32" x 3.5 and culverine 32" x 4.5 will be applied too ??
Is the dmg description still accurate ??? when mod is on
Are the differences between each canon dmg still working exactly as said in discriptions of canons in game, or is it somehow custom now ?
Sorry for my english. I've written load of text to ask simple question but don't know how to describe it in other worlds
Anyways, waitin for some answers