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Problem...

Colosseum

Freebooter
Storm Modder
Ok, I have no clue how to do it. Oddly, robotsdontbleed.com didn't help me out...

Does anyone have the foggiest idea of how to do it? The stuff I'm doing is quite simple, really. I've added characters from <i>Sharpe's Trafalgar</i> to Oxbay.

So far I have:

Malachi Braithwaite :: searcher.gm
Lieutenant Tufnell :: Capitan1.gm
Hopper :: bocman2.gm
Clouter :: blackman.gm
Captain Joel Chase :: corsair1.gm (HMS Pucelle, Man of War)
Ebenezer Fairley :: Storeman2.gm
Major Dalton :: offic_eng.gm
Lord William Hale :: nobleman.gm

The thing is, I need them to have different dialogs.

Anyone?
 
What do you want them to say?

Is this a quest?

A good suggestion on how to make new dialogs is to look at the dialog setup - look in PotC\PROGRAM\DIALOGS\ and you will see that there are two files for each character that has words to speak.

The .c file is the commands, and the .h file is the actual dialog.

There are numbers in the .c file that correspond to line numbers in the .h files.

These numbers are slightly off, however. You will find at the top of each .h file several lines of code or miscellaneous information before you get to the actual dialog lines. The first line of dialog in the .c document is [0] - so the first actual dialog line in the .h file should correspond to dialog #0, and so on down the line.

Scheffnow made a tool called the Dialog Merge that helps you understand how the files work - It merges the .c file and the .h file so you can easily see how the structure works.

I just uploaded Dialog Merge to the files section. Here's the URL:

<a href="http://www.piratesahoy.net/component/option,com_docman/task,cat_view/gid,82/lang,/" target="_blank">http://www.piratesahoy.net/component/optio...w/gid,82/lang,/</a>

Hope this helps! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
 
Add the characters to some character_init files, so they show up in the game. Here you can also set their dialog files, which you can create yourself.
 
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