Captain Brandon
Landlubber
I've been trying some retexturing but I ran into a problem with weapons. The retextured weapons look fine in gm_view but in the game they look like they are made of some highley reflective material. The textures I made can't be seen.
Anyway, my question is, how do I properly save weapon textures?
I use txconverter to convert the textures to tga, I used IrfanView to save the edited tga, and txconverter to change the tga back (with the same compression and color settings as the originals).
Do I need to use a different program to edit and save the tga files? Is it a problem with txconverter?
Here is a picture of the weapons ingame and on the right is how they look in gm_view.
<img src="http://www.geocities.com/captbrandont/Shiney.jpg" border="0" class="linked-image" />
Any help would be appreciated.
Anyway, my question is, how do I properly save weapon textures?
I use txconverter to convert the textures to tga, I used IrfanView to save the edited tga, and txconverter to change the tga back (with the same compression and color settings as the originals).
Do I need to use a different program to edit and save the tga files? Is it a problem with txconverter?
Here is a picture of the weapons ingame and on the right is how they look in gm_view.
<img src="http://www.geocities.com/captbrandont/Shiney.jpg" border="0" class="linked-image" />
Any help would be appreciated.