The files are uploaded now and they're all available from <a href="http://pieter.piratesahoy.net" target="_blank">Pieter's Pirate Page</a>! Improvements include:
- Mad-h: Hoist the flag mod rewritten (old code crashed the game; let's hope this works better)
<i>- Jack Rackham: ammo mod added in!!! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/william.gif" style="vertical-align:middle" emoid=":will" border="0" alt="william.gif" /> (Don't forget to take your bullets and powder out of the weapon's locker!)</i>
<i>- Daede: New Jack Sparrow character skins</i>
- Swindler: Bugfixes to shipberthing mod and select sails mod (I left them out last time, because it caused trouble, but it seems to be working now - I must've made a mistake merging them in)
- Bugfix to the force dialog button, so that you can loot corpses again while having your sword drawn
<i>- CCC: Some fixes , fixing most of the bugs with the Greater Oxbay mod and greatly extending the fun in Greenford's Maltese Knight Abbey (the catacombs are certainly worth a visit now! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid="
" border="0" alt="icon_mrgreen1.gif" /> )</i>
- Petros: Improved Boss model
<i>- Petros: New ship model (Merchantman)</i>
- Screwface: Some small fixes to the new islands mod (CTD's when sailing around the islands should be fixed)
<i>- Screwface: Crew on land mod: You can now, in your ship's crew quarters, tell your crew to follow you on land. You should manually equip them with weapons once. Please note that, rather than making the game easier, it will make it harder, because you would then attract a lot more attention, so you might encounter many more enemies to fight. If you don't like it, talk to your crew and tell them to return to the ship.</i>
<!--coloro:#FF0000--><span style="color:#FF0000"><!--/coloro-->Starting a new game will be required.<!--colorc--></span><!--/colorc-->
Mods you just <i>have</i> to try out are in italics. Be sure to check out the new ReadMe files for more specifications on the new mods. I tested it for a bit and it seems to work. Please do post all bugs you might encounter. Have fun. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid="
" border="0" alt="me.gif" />
Major thanks to High Sea Lass, for providing me with an additional 50 MB to store the modpack. I was rather running out of space. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/doff.gif" style="vertical-align:middle" emoid="
" border="0" alt="doff.gif" />
BTW: Do you people reckon the new islands mod could/should be added into the modpack, rather than having it as an additional download? It would be easier to manage for me that way, not having to keep track of two different installations. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
Request to everyone whose mods are now added in: Please check I did a good job and didn't leave any code out.