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I restored the Build 14 Beta 1 colour for the Lineship5 while retaining the transparent windows.. The new Lineship5 has got a different colour; I think the original AoP colour, so we lost the retexture there...
Me neither. Though I do like the Manowar3 texture, I don't like the model.Personnaly I've never liked Manowar 3 and COAS Soleil Royal so much anyway...
This I agree with. It would be great in a prefect world. But, our world being as it is at present...Now I know this is wishful thinking and it's not likely to happen, but I'd like it if each nation had approximately the same set of ships available, but in appropriate colour schemes. Exceptions can be made for one-nation-only ships. And then just a bunch of generic ships to complete the bunch of the more piratey players.
Well I'm thinking that if we had a proper US texture for USS_Enterprise, then she could remain a US ship. If not, then perhaps she could be generalised.That might indeed be best. Any thoughts on the USS Enterprise though?The proposed naming conventions look sensible to me. But I think we should keep the Constitution/BattleFrigate names as they are currently.
Well when we consider the diversity we're after, it would ultimately be nicer to have at least 2 textures per model, except unique or quest-specific ones.True; the Battleship2 would get only one edition. We could keep the NL_Battleship and make her generic or maybe someone (Seb?) could make another, more distinct, texture? On the other hand, I don't object so much to having only one model based on the Battleship2. As long as it's not zero.
At least changing the texture is easy in this case. But what about all the accompanying details Seb added to Frigate3, which are different to FrigateNKSup?Agreed. I reckon "super" ships should be pirate-only anyway.For FrigateNKSup, I'd agree with the different texture, but surely then she'd be pirate-exclusive, as Frigate3 has a very piratey feel, to me.
I think originally that ship was made to have the same stats as the Mefisto, but look different, because Nathan Kell did like the Mefisto's stats, but not her looks.
Yes, all of pgargon's ships are bugged, but apart from that I'm pretty sure most ships are fine with this.The reverse lighting ships are all of Pgargon's ones, right? Do you know any others?
Do you remember any other issues, such as walk patch and see-through windows (to be reconsidered after adding Seb's fixes for that).
This model seems to be pretty unpopular... therefore she should be dropped, don't you think? We have a perfectly good range of Manowars anyway.Me neither. Though I do like the Manowar3 texture, I don't like the model.Personnaly I've never liked Manowar 3 and COAS Soleil Royal so much anyway...
Were those ships ever re-rigged?Yes, all of pgargon's ships are bugged, but apart from that I'm pretty sure most ships are fine with this.
Other issues: HMS_Surprise (FR_Boussole and Surprise1, too) has a bugged walk file. It's floating above the deck, and some crew climb rigging that isn't there.
I'm removing the Soleil Royal in Patch 4; the manowar3 will probably go in Build 14 Beta 2.This model seems to be pretty unpopular... therefore she should be dropped, don't you think? We have a perfectly good range of Manowars anyway.
Because Seb's files use the original skins and it's the Build 14 Beta 1 skins that were bugged.Ah. I am using Seb's textures only and they do not have the black lines.
Not as far as I know, but I meant that they sometimes climb imaginary rigging which is not related to any masts.Were those ships ever re-rigged?
Why the texture change? The current ArabellaShip looks fine to me. :?Additionally, Pgargon's HMS Mordaunt will now overwrite the Mordaunt1 instead of being Mordaunt11
and use Yo Ho Ho's Mordaunt texture instead of the CoAS default Arabelle Ship texture.
That one's a shame; it's a nice model which he reworked very well. Can't it be fixed? (I know I say that all the time)Jack Harrison's Surprise1 model is also not being included because of beeping issues.
Because the Mordaunt1 uses a custom texture while the Mordaunt11 (Pgargon's) uses stock CoAS material.Why the texture change? The current ArabellaShip looks fine to me. :?
He said he'd try to upload a fixed one when he's finished with his film version.That one's a shame; it's a nice model which he reworked very well. Can't it be fixed? (I know I say that all the time)
Stealing? Pirates don't steal. It's more like "borrowing, with every intention of bringing it back".Because the Mordaunt1 uses a custom texture while the Mordaunt11 (Pgargon's) uses stock CoAS material.Why the texture change? The current ArabellaShip looks fine to me. :?
So I changed it so we'll use Pgargon's model with Yo Ho Ho's texture and that way keep as much as possible the modders' work.
We also made a decision in the past to try to minimize the use of unaltered work from other games.
This in an effort to at least not be fully illegal through stealing, but at least put some of our own efforts in.
Haha! I know.Stealing? Pirates don't steal. It's more like "borrowing, with every intention of bringing it back".
Still, I didn't realise that was an issue here.