While trying to get New Horizons to work on the open source storm engine I encountered a potential source of bugs and crashes.
There are a few places where GetAttributeN is called directly with an object instead of an (a)ref. This causes the returned value to be undefined/invalid.
I've fixed the issue here: Comparing master...feature/fix-get-attribute · Hammie/new-horizons
Hopefully this can fix some of those random crashes
There are a few places where GetAttributeN is called directly with an object instead of an (a)ref. This causes the returned value to be undefined/invalid.
I've fixed the issue here: Comparing master...feature/fix-get-attribute · Hammie/new-horizons
Hopefully this can fix some of those random crashes