Seem to be ranting an increasing amount here but people will be pleased to hear I've nearly finished the game now and once that happens you won't see me again unless you come looking for me lol
Having had a pop at the poor quality of this game in general today though (see thread named LOYALTY) I've just been faced with what I can only assume must be the most ridiculous error a game designer has ever made...
So picture it, we're living in the age of sail where all trade, privateering and military operations occur solely on the high seas. Then imagine that we're living on an archipelago over 1000 miles across which thrives on import and export. Then imagine that all those hundreds (probably thousands) of vessels had crews of varying sizes who all needed to eat at some point in their voyages and what you end up with is the almost ceaseless food trade in every single port in the archipelago.
So why is it that in this game so many ports simply refuse to buy or sell food at all?Instead they place it in the same category as slaves!
It's just so happened that I left Port Royale today with 30 days worth of food and headed first to Martinique and then on to Trinidad&Tobago. Of course it took significantly less than 30 days but by the time I had about two weeks worth of food left I started checking the shops. The first colony I tried had about 100 food which lasts me about 1 day for an overloaded MoW... The next island I tried had it marked as contraband and so did the next one. Another 2 islands I tried had less than 200 each and one actually had less than 50 food for sale! By now I've worked my way up the whole chain of eastern islands and discovered that Nevis also treats food as Contraband. The dutch hate me so when I get the 'you have 3 days of food' message just heading north to the bermudas I know I'm going to run out.
I spent the last leg of the journey stopping every dutch fleet I encountered and raiding them for food but every time it was barely enough to make up for what the crew had eaten in the time it took us to catch up with the targets! I even came across a military squadron of 2nd rate ships and the most heavily loaded vessel had about 250 food on board!!! I kept heading to bermuda pillaging all the way and ran out of food twice causing crew to die on the way. When I finally arrived they managed to sell me just over 100 units of food... Not even enough to make it out of the damn harbour with 1000 men!!!
So I headed back SW to San Juan hoping Isabella had been spending my money wisely and happened to have stockpiled several thousand tonnes of food in that little cupboard I keep telling her she should really use for something...
Like a typical woman she hadn't listened and the cupboard is now awaiting use as a hull repair in my cargo hold. I told her if you aren't going to use it then I will! Maybe now she'll start wearing some of her other clothes instead of staying in that red dress all the time. She doesn't even take it off when we get down and do the censored thing and then afterwards she goes right on wearing it! Seriously I've had a hole in my topsail for weeks that noones fixed, could use the little blue number (you know the one with the flowers and the lowcut back? Not worn it since Salvatore bit the big one) She's shagging the governor anyway and she thinks I don't know but still, I'm getting sidetracked...
Think I did manage to finally get some food in San Juan but my crew spent 3 days starving to death on the way so my question is WHAT THE HELL MAN!!!!
We need food to keep people alive and rum to keep them from mutinying (is that a word?) EVERY single port should sell both of these vital goods. And while we're on the subject of stupid trade, why oh why are planks illegal in some ports?!? I can see how some governors would frown on the slave trade and not want vast quantities of weapons sold into their cities but what harm can wood and food do people? Stupid bloody designers, if they made tetris they'd probably forget the ability to rotate the blocks. What a joke :s
Having had a pop at the poor quality of this game in general today though (see thread named LOYALTY) I've just been faced with what I can only assume must be the most ridiculous error a game designer has ever made...
So picture it, we're living in the age of sail where all trade, privateering and military operations occur solely on the high seas. Then imagine that we're living on an archipelago over 1000 miles across which thrives on import and export. Then imagine that all those hundreds (probably thousands) of vessels had crews of varying sizes who all needed to eat at some point in their voyages and what you end up with is the almost ceaseless food trade in every single port in the archipelago.
So why is it that in this game so many ports simply refuse to buy or sell food at all?Instead they place it in the same category as slaves!
It's just so happened that I left Port Royale today with 30 days worth of food and headed first to Martinique and then on to Trinidad&Tobago. Of course it took significantly less than 30 days but by the time I had about two weeks worth of food left I started checking the shops. The first colony I tried had about 100 food which lasts me about 1 day for an overloaded MoW... The next island I tried had it marked as contraband and so did the next one. Another 2 islands I tried had less than 200 each and one actually had less than 50 food for sale! By now I've worked my way up the whole chain of eastern islands and discovered that Nevis also treats food as Contraband. The dutch hate me so when I get the 'you have 3 days of food' message just heading north to the bermudas I know I'm going to run out.
I spent the last leg of the journey stopping every dutch fleet I encountered and raiding them for food but every time it was barely enough to make up for what the crew had eaten in the time it took us to catch up with the targets! I even came across a military squadron of 2nd rate ships and the most heavily loaded vessel had about 250 food on board!!! I kept heading to bermuda pillaging all the way and ran out of food twice causing crew to die on the way. When I finally arrived they managed to sell me just over 100 units of food... Not even enough to make it out of the damn harbour with 1000 men!!!
So I headed back SW to San Juan hoping Isabella had been spending my money wisely and happened to have stockpiled several thousand tonnes of food in that little cupboard I keep telling her she should really use for something...
Like a typical woman she hadn't listened and the cupboard is now awaiting use as a hull repair in my cargo hold. I told her if you aren't going to use it then I will! Maybe now she'll start wearing some of her other clothes instead of staying in that red dress all the time. She doesn't even take it off when we get down and do the censored thing and then afterwards she goes right on wearing it! Seriously I've had a hole in my topsail for weeks that noones fixed, could use the little blue number (you know the one with the flowers and the lowcut back? Not worn it since Salvatore bit the big one) She's shagging the governor anyway and she thinks I don't know but still, I'm getting sidetracked...
Think I did manage to finally get some food in San Juan but my crew spent 3 days starving to death on the way so my question is WHAT THE HELL MAN!!!!
We need food to keep people alive and rum to keep them from mutinying (is that a word?) EVERY single port should sell both of these vital goods. And while we're on the subject of stupid trade, why oh why are planks illegal in some ports?!? I can see how some governors would frown on the slave trade and not want vast quantities of weapons sold into their cities but what harm can wood and food do people? Stupid bloody designers, if they made tetris they'd probably forget the ability to rotate the blocks. What a joke :s