Thomas: I understand that. V1 will be A LOT easier to install! <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="" border="0" alt="smile.gif" />
Seb: Love the French fleet, I will get them asap. You might want to talk with Captain Hawk about making them into new ships.
Version 1 is nearly ready, I just need to put in a few more ships and skins, then put the .zip on the ftp. I don't think v1 will be b13, so what I want to do is get b13 when its out, wipe the slate clean, and start putting v2's ships. (I'll still be using v1's characters and sounds, etc. Fir sime reason, with all the different people giving seperate ships and skins, the mod has gotten rather shuffled up! <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />)
I would be most interested in using AoP models in P&E. Perhaps in a later version once we get the basics down. <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="" border="0" alt="smile.gif" />
Something I want to do after we get a v1 out is to actually have ships that are unique to the mod. What I mean is tahing all the skins that we have made and giving them new ships, not old ones to overwrite. I would like to make it easy, like this:
PE_FIRST_RATE_UK
or
PE_THIRD_RATE_UK
or
PE_FRIGATE_FRANCE
or
PE_SLOOP_O_WAR_SPAIN
Get it? <img src="style_emoticons/<#EMO_DIR#>/smile2.gif" style="vertical-align:middle" emoid=")" border="0" alt="smile2.gif" />
Here is the new model list:
Shynvia model becomes BRIG
Sloop_o_War by CapHawk model becomes SLOOP OF WAR
Corvette becomes FRIGATE
Frigate becomes HEAVY FRIGATE
Fearless becomes FOURTH RATE
The extended Fearless cecomes THIRD RATE
Battleship becomes SECOND RATE
Manowar becomes FIRST RATE
We then need to look at the paintjobs. Seb did an awesome job on the French fleet. All we need to do is apply those schemes to the models above and then recolor the red to yellow ore, white, teak, dark green, and dark blue.
This way, everything looks uniformed and is easy to use. There will be no more "what skin to what model?" or "but this overwrites that."
This will be the goal for v2.
Seb: Love the French fleet, I will get them asap. You might want to talk with Captain Hawk about making them into new ships.
Version 1 is nearly ready, I just need to put in a few more ships and skins, then put the .zip on the ftp. I don't think v1 will be b13, so what I want to do is get b13 when its out, wipe the slate clean, and start putting v2's ships. (I'll still be using v1's characters and sounds, etc. Fir sime reason, with all the different people giving seperate ships and skins, the mod has gotten rather shuffled up! <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />)
I would be most interested in using AoP models in P&E. Perhaps in a later version once we get the basics down. <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="" border="0" alt="smile.gif" />
Something I want to do after we get a v1 out is to actually have ships that are unique to the mod. What I mean is tahing all the skins that we have made and giving them new ships, not old ones to overwrite. I would like to make it easy, like this:
PE_FIRST_RATE_UK
or
PE_THIRD_RATE_UK
or
PE_FRIGATE_FRANCE
or
PE_SLOOP_O_WAR_SPAIN
Get it? <img src="style_emoticons/<#EMO_DIR#>/smile2.gif" style="vertical-align:middle" emoid=")" border="0" alt="smile2.gif" />
Here is the new model list:
Shynvia model becomes BRIG
Sloop_o_War by CapHawk model becomes SLOOP OF WAR
Corvette becomes FRIGATE
Frigate becomes HEAVY FRIGATE
Fearless becomes FOURTH RATE
The extended Fearless cecomes THIRD RATE
Battleship becomes SECOND RATE
Manowar becomes FIRST RATE
We then need to look at the paintjobs. Seb did an awesome job on the French fleet. All we need to do is apply those schemes to the models above and then recolor the red to yellow ore, white, teak, dark green, and dark blue.
This way, everything looks uniformed and is easy to use. There will be no more "what skin to what model?" or "but this overwrites that."
This will be the goal for v2.