I'm trying to accomplish this, the "crew" that walks around the ship only to wear the able seamen model/textures.
Secondly, I want the HMS Surprise to start with 12lbs at the beginning of the storyline.
I've been also dissecting the storyline and quest files of hornblower looking for the function that changes the caliber type. I would assume it would be something like characterRef.ship.setCannonCaliber(caliber), or maybe something like setCanonCaliber(refShip, caliber). But I didn't find said function.
Thirdly, I'm trying to get Royal Marines and able seamen to board with me (a combined force). For now, apparently only regular redcoats do so, not marines.
Lastly, has anybody worked on new models of royal marines so that they fit the Napoleonic times?
Thanks to the modding community for making this possible.
I forgot, I added a new character, what is the dialog file for the default officer dialog? The one in which, when I talk to them, says stuff like: let's talk about you, let's talk about me, you're fired, I've promoted you to first mate, etc.
Secondly, I want the HMS Surprise to start with 12lbs at the beginning of the storyline.
I've been also dissecting the storyline and quest files of hornblower looking for the function that changes the caliber type. I would assume it would be something like characterRef.ship.setCannonCaliber(caliber), or maybe something like setCanonCaliber(refShip, caliber). But I didn't find said function.
Thirdly, I'm trying to get Royal Marines and able seamen to board with me (a combined force). For now, apparently only regular redcoats do so, not marines.
Lastly, has anybody worked on new models of royal marines so that they fit the Napoleonic times?
Thanks to the modding community for making this possible.
I forgot, I added a new character, what is the dialog file for the default officer dialog? The one in which, when I talk to them, says stuff like: let's talk about you, let's talk about me, you're fired, I've promoted you to first mate, etc.