v_Grimmelshausen
Landlubber
<!--`QuoteBegin-skull`+--><div class='quotetop'>QUOTE(skull)</div><div class='quotemain'><!--QuoteEBegin-->Aye Grimm,ye need te go hrough the caves,leave your officers behind would be better,bump yer melee skills up an be sure te have an adequate sword,cause ye have te fight them coming back throuh de caves as well <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid="" border="0" alt="par-ty.gif" />[/quote]
Melee is already at maximum and I´ve got all fighting abilities, as I´m at level twentyandsomething.
I can´t remove Danielle, since I´m supposed to attack Greenford any time, which I´m now able to do, having captured a Battleship. There´s no better ship for attacking forts, except the Man of War, of course, because with a Class 1 ship, you can sail right up to the fort and blast away at point blank range. The fort can´t do much about it, for the damage I take is no big deal on such a ship, but four to five salvoes from me get the fort knocked out. I love it.
Melee is already at maximum and I´ve got all fighting abilities, as I´m at level twentyandsomething.
I can´t remove Danielle, since I´m supposed to attack Greenford any time, which I´m now able to do, having captured a Battleship. There´s no better ship for attacking forts, except the Man of War, of course, because with a Class 1 ship, you can sail right up to the fort and blast away at point blank range. The fort can´t do much about it, for the damage I take is no big deal on such a ship, but four to five salvoes from me get the fort knocked out. I love it.