<!--quoteo(post=221520:date=Nov 14 2007, 01:33 PM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Nov 14 2007, 01:33 PM) [snapback]221520[/snapback]</div><div class='quotemain'><!--quotec--><!--quoteo(post=221498:date=Nov 14 2007, 04:06 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Nov 14 2007, 04:06 PM) [snapback]221498[/snapback]</div><div class='quotemain'><!--quotec--><!--quoteo(post=221489:date=Nov 14 2007, 09:53 PM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Nov 14 2007, 09:53 PM) [snapback]221489[/snapback]</div><div class='quotemain'><!--quotec-->Only eight to ten months late. <img src="style_emoticons/<#EMO_DIR#>/whistling.gif" style="vertical-align:middle" emoid="
" border="0" alt="whistling.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->You can't exactly blame me for the first six months of those eight. I was gone. From what I saw, things were going pretty slow here and have only recently been picking up again. I DID make a Build 13 Update including all then-recent fixes just before leaving though. It was the best I could do at the time with the limited time at my disposal, considering I had to get ready to move for half a year.
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Oh yes I can, Pieter.
Sometimes you just fail to see the long range effects of your decisions.
Once Build13 was released, there was a very short time in which it was bug tested, producing the minor updates.
It was well before you left, that you unloaded the B14 alpha stuff and asked members to start testing that instead.
That effectively brought refinement of Build13 to a halt. I guess you forgot that.
I said back then that I feared that Build13 was being abandoned, and that it needed to be made as good as B12.
Your response was something to the effect that even B12 was not perfect.
Well, now we see the result of that attitude.
You left to sea. Everyone else tested/played/modded B14.
Now many months later, when we have seen an increased interest in POTC, we have nothing to offer but an almost excellent Build12.1, a bugged Build 13.3, and an almost impossible to recommend at the moment Build14
You see, for the general public, interested in stable POTC game play, the only thing we can recommend without reservation, is a build that we didn't even create.
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Dang Petros, that was a bit harsh. But thanks for the summary of recent events.
For my part, I came to PotC because I liked Port Royale 2. A friend was watching me play it and said I should get Sid Meyers. I did, and I was frustrated by the longevity issue in the game. Then one day I was brousing the forum for Port Royale 2 and I saw a post by Balbosa which had the LIB group link in his .sig file. I was impressed with the commitment of PotC modders and had fun with the mods in Morrowind. [For the record, Bethesda's Star Trek game sucks] So I ordered PotC. So far I am fairly satisfied. True, the Builds make it playable. I am frustrated by the fact the action key is the same as the open key (F3). I can't tell you how many times I have changed decks when boarding instead of opening a crate. Once I zoomed out to the overhead ship map instead of boarding a ship that had struck it's colors. Anyway I digress... I still like Port Royale 2 better because I can have my own towns, but the navel combats in PotC are the best I've seen in a pirate game.
I haven't finished the game yet, and I currently am very high level with 10's in everything. I'm going to adjust the dificulty setting soon enough, but I am enjoying it.
Is there a version, Pieter, I should be playing besides Build 13 Final? It seems to me that this jame requires a bit more computer savvy than most out of the box games, but it's worth the time you put into it, I think.
Henry Avery
Fast Privateer "Fancy" (was Charles), 46 cannons
Spanish Treasure Fleet, 1695