• New Horizons on Maelstrom
    Maelstrom New Horizons


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Solved New to Build 14

As a minimum, I suggest the "Assassin" storyline be added to those exempt from cursed coins. Your missions in that are time-limited and if you take a detour to Tortuga and Isla de Muerte, I imagine the Vice Admiral will object rather more strongly than Danielle. :whipa
 
Odd. They both have the same rarity value. The only difference is the minlevel (1 for Albatross, 5 for Cursed Coin).

Oddly enough I thought the albatross was rarer than the coin. I found 10 Aztec coins and only 3 Albatrosses in MaC. I don't mind the curse feature I played as it a while then quickly jumped to time compression 20 sailed to talk to the drunken sailor then to the island. Quickly dropped the coin in and hit 3 groups of merchants with light/heavy escorts on the way back up. Might could add it as a setting feature at some point that is on by default. If I knew how the options screen worked I might would give that a go.
 
This might be worth a try. PROGRAM\Locations\init\IslaDeMuerte.c find:
Code:
  if(sti(GetStorylineVar(FindCurrentStoryline(), "ISLA_DE_MUERTE")) > 0)
     locations[n].box1.items.cursedcoin = 881;   // PB: You can get yourself cursed, but need to find another to uncurse yourself
   else
     locations[n].box1.items.cursedcoin = 882;   // PB: Curse is not applied until you take coins out of the chest
Replace with:
Code:
  if(sti(GetStorylineVar(FindCurrentStoryline(), "ISLA_DE_MUERTE")) > 0 && iRealismMode == 0)
     locations[n].box1.items.cursedcoin = 881;   // PB: You can get yourself cursed, but need to find another to uncurse yourself
   else
     locations[n].box1.items.cursedcoin = 882;   // PB: Curse is not applied until you take coins out of the chest
That will have the "curse from random coins" work only if you start a new game on Arcade Game Mode.
The curse still exists in Realistic/Iron Man Mode, but then you have to deliberately take a coin from the chest yourself.

Small change, but it might help decrease the annoyance of the more "realistically inclined" related to this feature. :wp
 
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