Yes it is my gaming pc here is my directx information
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***** SiSoft Sandra Professional Version 2001.3.7.50 *****
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<<< DirectX Information >>>
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<< DirectDraw Devices >>
<< Primary Display Driver (display) >>
< DirectDraw Driver >
Driver ID: display
Library Version: 5.03.2600.2180
< DirectDraw Device >
Model: RADEON 9800 XT
WHQL Level: 1
Total/Free Memory: 254MB / 249.1MB, 98%
Total/Free Video Memory: 254MB / 249.1MB, 98%
Total/Free AGP Memory: 245MB / 245.0MB, 100%
Total/Free Texture Memory: 499MB / 494.1MB, 99%
Max. Visible Overlays: 1
Min/Max Overlay Stretch: 0.0 / 512.0
Min/Max Live Video Stretch: 0.0 / 16.0
Min/Max Hardware Codec Stretch: 0.0 / 16.0
Max/Current Video Ports: 1 / 0
< DirectDraw Interface >
Supports DirectDraw v7 (DX7): Yes
Refresh Rate: 85Hz
< General Capabilities >
Has 3D Hardware Acceleration: Yes
Supports Alpha Blending: No
Boundary Aligned Dest Rectangles Only: No
Size Mult Dest Rectangles Only: No
Boundary Aligned Src Rectangles Only: No
Size Mult Src Rectangles Only: No
Stride Alignment Surfaces Only: No
Hardware is `Bank-Switched`: No
Can Transfer Bitmaps: Yes
Supports Asynchronous Bitmap Transfers: Yes
Can Transfer Bitmaps to/from Memory: Yes
Supports Clipping: No
Supports Clipping while Stretching: No
Supports Colour Space Conversions: Yes
Stretch/Compress Bitmaps: Yes
Supports Colour Fills: Yes
Supports `Z-Buffer` Depth Fills: Yes
Supports Colour Keys: Yes
Hardware Assisted Colour Keys: No
Shares Display with GDI: No
Supports Hardware Overlay: Yes
Cannot Clip Overlays: Yes
Supports Overlay Colour Space Conversions: Yes
Stretch/Compress Overlays: Yes
Supports Individual Surface Palette: No
Can Sync Palette Change with Vertical Refresh: No
Can Return Current Scan Line: Yes
Supports Vertical Blank Irq: No
Supports `Z-Buffer` Bitmap Transfers: No
Supports Overlay `Z-Ordering`: No
< Extended Capabilities >
Can Flip Overlay Automatically: Yes
Can Do Hardware Interleave: Yes
Can Interleave if Memory Interleave: Yes
Can Interleave if not Memory Interleave: Yes
Can Convert `16-bit` RGBZ to RGB: No
Can Do Odd/Even Flips: Yes
Automatic Gamma Calibrator: No
Supports Dynamic Gamma Ramps: Yes
Can Manage Textures in Video Memory: No
Can Manage Textures in AGP Memory: No
Can Render in Window: Yes
Primary Surface Has Colour Controls: No
Overlay Surface Has Colour Controls: Yes
Can Transfer Surface w/Colour Space Conversion: Yes
Can Disable VSync on Flips: Yes
Cannot Interleave 2D & 3D Operations: No
Supports AGP Memory: Yes
Different Capabilities in AGP Memory: Yes
Supports DMA Transfer on Unlocked System Memory: Yes
Supports Stereo Mode: No
Supports Live Video: Yes
Supports Wide Surfaces: Yes
< Colour Key Capabilities >
Transp Blt on RGB Dest Surface using Colour Key: Yes
Transp Blt on YUV Dest Surface using Colour Key: No
Transp Blt on RGB Dest Surface using Colour Spac:No
Transp Blt on YUV Dest Surface using Colour Spac:No
Overlay on RGB Dest Surface using Colour Key: Yes
Overlay on YUV Dest Surface using Colour Key: Yes
Overlay on RGB Dest Surface using Colour Space: No
Overlay on YUV Dest Surface using Colour Space: No
One Active Dest Colour Key for Overlay Surfaces: No
Transp Blt on RGB Src Surface using Colour Key: Yes
Transp Blt on YUV Src Surface using Colour Key: No
Transp Blt on RGB Src Surface using Colour Space:No
Transp Blt on YUV Src Surface using Colour Space:No
Overlay on RGB Src Surface using Colour Key: Yes
Overlay on YUV Src Surface using Colour Key: Yes
Overlay on RGB Src Surface using Colour Space: No
Overlay on YUV Src Surface using Colour Space: Yes
One Active Src Colour Key for Overlay Surfaces: Yes
No Cost for using Colour Key Overlays: No
< Special Effects (FX) Capabilities >
Supports `Alpha-blended` Copy: No
Supports Surface Reconstruction: Yes
Arithmetic Arbitrary `Y-axis` Bitmap Stretch: Yes
Arithmetic Integer `Y-axis` Bitmap Stretch: No
Left/Right Bitmap Mirror Effect: No
Top/Bottom Bitmap Mirror Effect: No
Any Angle Bitmap Rotation: No
90° Bitmap Rotation: No
Arbitrary `X-axis` Bitmap Shrink: Yes
Integer `X-axis` Bitmap Shrink: No
Arbitrary `Y-axis` Bitmap Shrink: Yes
Integer `Y-axis` Bitmap Shrink: No
Arbitrary `X-axis` Bitmap Stretch: Yes
Integer `X-axis` Bitmap Stretch: No
Arbitrary `Y-axis` Bitmap Stretch: Yes
Integer `Y-axis` Bitmap Stretch: No
Supports `Alpha-blended` Overlays: No
Supports Overlay Surface Filter: No
Arithmetic Arbitrary `Y-axis` Overlay Stretch: No
Arithmetic Integer `Y-axis` Overlary Stretch: No
Arbitrary `X-axis` Overlay Shrink: Yes
Integer `X-axis` Overlay Shrink: Yes
Arbitrary `Y-axis` Overlay Shrink: Yes
Integer `Y-axis` Overlay Shrink: Yes
Arbitrary `X-axis` Overlay Stretch: Yes
Integer `X-axis` Overlay Stretch: Yes
Arbitrary `Y-axis` Overlay Stretch: Yes
Integer `Y-axis` Overlay Stretch: Yes
Left/Right Overlay Mirror Effect: No
Top/Bottom Overlay Mirror Effect: No
< General Surface Capabilities >
Supports 3D Rendering: Yes
Supports Alpha Blending: No
Supports Complex Surfaces: Yes
Supports Surface Flipping: Yes
Supports `Mip-Mapping`: Yes
Supports Texture Mapping: Yes
Supports `Z-Buffering`: Yes
Supports Live Video: No
Supports Hardware Codec Streams: No
Supports Overlay Surfaces: Yes
Supports Palette Based Surfaces: No
Surface in System Memory: No
Surface in Video Memory: Yes
Surface in AGP Memory: Yes
Surface has own Device Context: No
Surface is Back Buffer: Yes
Surface is Front Buffer: Yes
Surface is Plain Surface: Yes
Surface is Primary Surface: Yes
Surface is Standard VGA Surface: No
Surface is ModeX Surface: No
Surface is Cubed EnvironmentMap: Yes
Surface is `6-faces` Cube Map: No
Surface is Managed by DirectX: No
Surface is Managed by Video Driver: No
Video Port Surface: No
Mip Map Cube Map Surface: No
< DirectDraw Display Modes >
DirectDraw Mode 0: 320x200 256 colours (`8-bit`) at 60,75Hz
DirectDraw Mode 2: 320x200 64K HiColour (`16-bit`) at 60,75Hz
DirectDraw Mode 4: 320x200 16M+ TrueColour (`32-bit`) at 60,
75Hz
DirectDraw Mode 6: 320x240 256 colours (`8-bit`) at 60,75Hz
DirectDraw Mode 8: 320x240 64K HiColour (`16-bit`) at 60,75Hz
DirectDraw Mode 10: 320x240 16M+ TrueColour (`32-bit`) at 60,
75Hz
DirectDraw Mode 12: 400x300 256 colours (`8-bit`) at 60,75Hz
DirectDraw Mode 14: 400x300 64K HiColour (`16-bit`) at 60,75Hz
DirectDraw Mode 16: 400x300 16M+ TrueColour (`32-bit`) at 60,
75Hz
DirectDraw Mode 18: 512x384 256 colours (`8-bit`) at 60,75Hz
DirectDraw Mode 20: 512x384 64K HiColour (`16-bit`) at 60,75Hz
DirectDraw Mode 22: 512x384 16M+ TrueColour (`32-bit`) at 60,
75Hz
DirectDraw Mode 24: 640x400 256 colours (`8-bit`) at 60,75Hz
DirectDraw Mode 26: 640x400 64K HiColour (`16-bit`) at 60,75Hz
DirectDraw Mode 28: 640x400 16M+ TrueColour (`32-bit`) at 60,
75Hz
DirectDraw Mode 30: 640x480 256 colours (`8-bit`) at 60,72,75,85,
90,100,120,160,200Hz
DirectDraw Mode 39: 640x480 64K HiColour (`16-bit`) at 60,72,75,
85,90,100,120,160,200Hz
DirectDraw Mode 48: 640x480 16M+ TrueColour (`32-bit`) at 60,72,
75,85,90,100,120,160,200Hz
DirectDraw Mode 57: 800x600 256 colours (`8-bit`) at 47,56,60,70,
72,75,85,90,100,120,160,200Hz
DirectDraw Mode 69: 800x600 64K HiColour (`16-bit`) at 47,56,60,
70,72,75,85,90,100,120,160,200Hz
DirectDraw Mode 81: 800x600 16M+ TrueColour (`32-bit`) at 47,56,
60,70,72,75,85,90,100,120,160,200Hz
DirectDraw Mode 93: 1024x768 256 colours (`8-bit`) at 43,60,70,
72,75,85,90,100,120,150,160,200Hz
DirectDraw Mode 105: 1024x768 64K HiColour (`16-bit`) at 43,60,70,
72,75,85,90,100,120,150,160,200Hz
DirectDraw Mode 117: 1024x768 16M+ TrueColour (`32-bit`) at 43,60,
70,72,75,85,90,100,120,150,160,200Hz
DirectDraw Mode 129: 1152x864 256 colours (`8-bit`) at 43,47,60,
70,75,85,100Hz
DirectDraw Mode 136: 1152x864 64K HiColour (`16-bit`) at 43,47,60,
70,75,85,100Hz
DirectDraw Mode 143: 1152x864 16M+ TrueColour (`32-bit`) at 43,47,
60,70,75,85,100Hz
DirectDraw Mode 150: 1280x768 256 colours (`8-bit`) at 56,60,75,
85Hz
DirectDraw Mode 154: 1280x768 64K HiColour (`16-bit`) at 56,60,75,
85Hz
DirectDraw Mode 158: 1280x768 16M+ TrueColour (`32-bit`) at 56,60,
75,85Hz
DirectDraw Mode 162: 1280x960 256 colours (`8-bit`) at 60,70,72,
75,85,100,120,160,200Hz
DirectDraw Mode 171: 1280x960 64K HiColour (`16-bit`) at 60,70,72,
75,85,100,120,160,200Hz
DirectDraw Mode 180: 1280x960 16M+ TrueColour (`32-bit`) at 60,70,
72,75,85,100,120,160,200Hz
DirectDraw Mode 189: 1280x1024 256 colours (`8-bit`) at 43,47,60,
70,75,85,90,100,120,160Hz
< Colour Space Conversion Formats >
Number of Colour Space Conversions: 21
YUY2: Yes
UYVY: Yes
YV12: Yes
YVU9: Yes
IF09: Yes
NV11: Yes
NV12: Yes
NV21: Yes
XENC: Yes
IMC4: Yes
AYUV: Yes
AI44: Yes
VBID: Yes
DXT1: Yes
DXT2: Yes
DXT3: Yes
DXT4: Yes
DXT5: Yes
ATIC: Yes
DDES: Yes
PBSM: Yes
<< RADEON 9800 XT (.DISPLAY1) on .DISPLAY1 >>
< DirectDraw Driver >
Driver ID: .DISPLAY1
Library Version: 5.03.2600.2180
< DirectDraw Device >
Model: RADEON 9800 XT
WHQL Level: 1
Total/Free Memory: 254MB / 249.1MB, 98%
Total/Free Video Memory: 254MB / 249.1MB, 98%
Total/Free AGP Memory: 245MB / 245.0MB, 100%
Total/Free Texture Memory: 499MB / 494.1MB, 99%
Max. Visible Overlays: 1
Min/Max Overlay Stretch: 0.0 / 512.0
Min/Max Live Video Stretch: 0.0 / 16.0
Min/Max Hardware Codec Stretch: 0.0 / 16.0
Max/Current Video Ports: 1 / 0
< DirectDraw Interface >
Supports DirectDraw v7 (DX7): Yes
Refresh Rate: 85Hz
< General Capabilities >
Has 3D Hardware Acceleration: Yes
Supports Alpha Blending: No
Boundary Aligned Dest Rectangles Only: No
Size Mult Dest Rectangles Only: No
Boundary Aligned Src Rectangles Only: No
Size Mult Src Rectangles Only: No
Stride Alignment Surfaces Only: No
Hardware is `Bank-Switched`: No
Can Transfer Bitmaps: Yes
Supports Asynchronous Bitmap Transfers: Yes
Can Transfer Bitmaps to/from Memory: Yes
Supports Clipping: No
Supports Clipping while Stretching: No
Supports Colour Space Conversions: Yes
Stretch/Compress Bitmaps: Yes
Supports Colour Fills: Yes
Supports `Z-Buffer` Depth Fills: Yes
Supports Colour Keys: Yes
Hardware Assisted Colour Keys: No
Shares Display with GDI: No
Supports Hardware Overlay: Yes
Cannot Clip Overlays: Yes
Supports Overlay Colour Space Conversions: Yes
Stretch/Compress Overlays: Yes
Supports Individual Surface Palette: No
Can Sync Palette Change with Vertical Refresh: No
Can Return Current Scan Line: Yes
Supports Vertical Blank Irq: No
Supports `Z-Buffer` Bitmap Transfers: No
Supports Overlay `Z-Ordering`: No
< Extended Capabilities >
Can Flip Overlay Automatically: Yes
Can Do Hardware Interleave: Yes
Can Interleave if Memory Interleave: Yes
Can Interleave if not Memory Interleave: Yes
Can Convert `16-bit` RGBZ to RGB: No
Can Do Odd/Even Flips: Yes
Automatic Gamma Calibrator: No
Supports Dynamic Gamma Ramps: Yes
Can Manage Textures in Video Memory: No
Can Manage Textures in AGP Memory: No
Can Render in Window: Yes
Primary Surface Has Colour Controls: No
Overlay Surface Has Colour Controls: Yes
Can Transfer Surface w/Colour Space Conversion: Yes
Can Disable VSync on Flips: Yes
Cannot Interleave 2D & 3D Operations: No
Supports AGP Memory: Yes
Different Capabilities in AGP Memory: Yes
Supports DMA Transfer on Unlocked System Memory: Yes
Supports Stereo Mode: No
Supports Live Video: Yes
Supports Wide Surfaces: Yes
< Colour Key Capabilities >
Transp Blt on RGB Dest Surface using Colour Key: Yes
Transp Blt on YUV Dest Surface using Colour Key: No
Transp Blt on RGB Dest Surface using Colour Spac:No
Transp Blt on YUV Dest Surface using Colour Spac:No
Overlay on RGB Dest Surface using Colour Key: Yes
Overlay on YUV Dest Surface using Colour Key: Yes
Overlay on RGB Dest Surface using Colour Space: No
Overlay on YUV Dest Surface using Colour Space: No
One Active Dest Colour Key for Overlay Surfaces: No
Transp Blt on RGB Src Surface using Colour Key: Yes
Transp Blt on YUV Src Surface using Colour Key: No
Transp Blt on RGB Src Surface using Colour Space:No
Transp Blt on YUV Src Surface using Colour Space:No
Overlay on RGB Src Surface using Colour Key: Yes
Overlay on YUV Src Surface using Colour Key: Yes
Overlay on RGB Src Surface using Colour Space: No
Overlay on YUV Src Surface using Colour Space: Yes
One Active Src Colour Key for Overlay Surfaces: Yes
No Cost for using Colour Key Overlays: No
< Special Effects (FX) Capabilities >
Supports `Alpha-blended` Copy: No
Supports Surface Reconstruction: Yes
Arithmetic Arbitrary `Y-axis` Bitmap Stretch: Yes
Arithmetic Integer `Y-axis` Bitmap Stretch: No
Left/Right Bitmap Mirror Effect: No
Top/Bottom Bitmap Mirror Effect: No
Any Angle Bitmap Rotation: No
90° Bitmap Rotation: No
Arbitrary `X-axis` Bitmap Shrink: Yes
Integer `X-axis` Bitmap Shrink: No
Arbitrary `Y-axis` Bitmap Shrink: Yes
Integer `Y-axis` Bitmap Shrink: No
Arbitrary `X-axis` Bitmap Stretch: Yes
Integer `X-axis` Bitmap Stretch: No
Arbitrary `Y-axis` Bitmap Stretch: Yes
Integer `Y-axis` Bitmap Stretch: No
Supports `Alpha-blended` Overlays: No
Supports Overlay Surface Filter: No
Arithmetic Arbitrary `Y-axis` Overlay Stretch: No
Arithmetic Integer `Y-axis` Overlary Stretch: No
Arbitrary `X-axis` Overlay Shrink: Yes
Integer `X-axis` Overlay Shrink: Yes
Arbitrary `Y-axis` Overlay Shrink: Yes
Integer `Y-axis` Overlay Shrink: Yes
Arbitrary `X-axis` Overlay Stretch: Yes
Integer `X-axis` Overlay Stretch: Yes
Arbitrary `Y-axis` Overlay Stretch: Yes
Integer `Y-axis` Overlay Stretch: Yes
Left/Right Overlay Mirror Effect: No
Top/Bottom Overlay Mirror Effect: No
< General Surface Capabilities >
Supports 3D Rendering: Yes
Supports Alpha Blending: No
Supports Complex Surfaces: Yes
Supports Surface Flipping: Yes
Supports `Mip-Mapping`: Yes
Supports Texture Mapping: Yes
Supports `Z-Buffering`: Yes
Supports Live Video: No
Supports Hardware Codec Streams: No
Supports Overlay Surfaces: Yes
Supports Palette Based Surfaces: No
Surface in System Memory: No
Surface in Video Memory: Yes
Surface in AGP Memory: Yes
Surface has own Device Context: No
Surface is Back Buffer: Yes
Surface is Front Buffer: Yes
Surface is Plain Surface: Yes
Surface is Primary Surface: Yes
Surface is Standard VGA Surface: No
Surface is ModeX Surface: No
Surface is Cubed EnvironmentMap: Yes
Surface is `6-faces` Cube Map: No
Surface is Managed by DirectX: No
Surface is Managed by Video Driver: No
Video Port Surface: No
Mip Map Cube Map Surface: No
< DirectDraw Display Modes >
DirectDraw Mode 0: 320x200 256 colours (`8-bit`) at 60,75Hz
DirectDraw Mode 2: 320x200 64K HiColour (`16-bit`) at 60,75Hz
DirectDraw Mode 4: 320x200 16M+ TrueColour (`32-bit`) at 60,
75Hz
DirectDraw Mode 6: 320x240 256 colours (`8-bit`) at 60,75Hz
DirectDraw Mode 8: 320x240 64K HiColour (`16-bit`) at 60,75Hz
DirectDraw Mode 10: 320x240 16M+ TrueColour (`32-bit`) at 60,
75Hz
DirectDraw Mode 12: 400x300 256 colours (`8-bit`) at 60,75Hz
DirectDraw Mode 14: 400x300 64K HiColour (`16-bit`) at 60,75Hz
DirectDraw Mode 16: 400x300 16M+ TrueColour (`32-bit`) at 60,
75Hz
DirectDraw Mode 18: 512x384 256 colours (`8-bit`) at 60,75Hz
DirectDraw Mode 20: 512x384 64K HiColour (`16-bit`) at 60,75Hz
DirectDraw Mode 22: 512x384 16M+ TrueColour (`32-bit`) at 60,
75Hz
DirectDraw Mode 24: 640x400 256 colours (`8-bit`) at 60,75Hz
DirectDraw Mode 26: 640x400 64K HiColour (`16-bit`) at 60,75Hz
DirectDraw Mode 28: 640x400 16M+ TrueColour (`32-bit`) at 60,
75Hz
DirectDraw Mode 30: 640x480 256 colours (`8-bit`) at 60,72,75,85,
90,100,120,160,200Hz
DirectDraw Mode 39: 640x480 64K HiColour (`16-bit`) at 60,72,75,
85,90,100,120,160,200Hz
DirectDraw Mode 48: 640x480 16M+ TrueColour (`32-bit`) at 60,72,
75,85,90,100,120,160,200Hz
DirectDraw Mode 57: 800x600 256 colours (`8-bit`) at 47,56,60,70,
72,75,85,90,100,120,160,200Hz
DirectDraw Mode 69: 800x600 64K HiColour (`16-bit`) at 47,56,60,
70,72,75,85,90,100,120,160,200Hz
DirectDraw Mode 81: 800x600 16M+ TrueColour (`32-bit`) at 47,56,
60,70,72,75,85,90,100,120,160,200Hz
DirectDraw Mode 93: 1024x768 256 colours (`8-bit`) at 43,60,70,
72,75,85,90,100,120,150,160,200Hz
DirectDraw Mode 105: 1024x768 64K HiColour (`16-bit`) at 43,60,70,
72,75,85,90,100,120,150,160,200Hz
DirectDraw Mode 117: 1024x768 16M+ TrueColour (`32-bit`) at 43,60,
70,72,75,85,90,100,120,150,160,200Hz
DirectDraw Mode 129: 1152x864 256 colours (`8-bit`) at 43,47,60,
70,75,85,100Hz
DirectDraw Mode 136: 1152x864 64K HiColour (`16-bit`) at 43,47,60,
70,75,85,100Hz
DirectDraw Mode 143: 1152x864 16M+ TrueColour (`32-bit`) at 43,47,
60,70,75,85,100Hz
DirectDraw Mode 150: 1280x768 256 colours (`8-bit`) at 56,60,75,
85Hz
DirectDraw Mode 154: 1280x768 64K HiColour (`16-bit`) at 56,60,75,
85Hz
DirectDraw Mode 158: 1280x768 16M+ TrueColour (`32-bit`) at 56,60,
75,85Hz
DirectDraw Mode 162: 1280x960 256 colours (`8-bit`) at 60,70,72,
75,85,100,120,160,200Hz
DirectDraw Mode 171: 1280x960 64K HiColour (`16-bit`) at 60,70,72,
75,85,100,120,160,200Hz
DirectDraw Mode 180: 1280x960 16M+ TrueColour (`32-bit`) at 60,70,
72,75,85,100,120,160,200Hz
DirectDraw Mode 189: 1280x1024 256 colours (`8-bit`) at 43,47,60,
70,75,85,90,100,120,160Hz
< Colour Space Conversion Formats >
Number of Colour Space Conversions: 21
YUY2: Yes
UYVY: Yes
YV12: Yes
YVU9: Yes
IF09: Yes
NV11: Yes
NV12: Yes
NV21: Yes
XENC: Yes
IMC4: Yes
AYUV: Yes
AI44: Yes
VBID: Yes
DXT1: Yes
DXT2: Yes
DXT3: Yes
DXT4: Yes
DXT5: Yes
ATIC: Yes
DDES: Yes
PBSM: Yes
<< Direct3D Devices >>
<< Primary Display Driver (display) - Microsoft Direct3D RGB Software Emulation (RGB Emulation)
>>
< Direct3D >
Supports Direct3D v7 (DX7): Yes
Rendering Depth: `32-bit`
Max. `Z-Buffer` Depth: `16-bit`
Min. Texture Size: 1x1
Max. Texture Size: 1024x1024
Max. Texture Blend Stages: 8
< Device Colour Model >
Supported Model: Full RGB
< Clipping Capabilities >
Supports 3D Clipping: Yes
Max. Clipping Planes: 6
< Device Capabilities >
Hardware Scene Rasterisation: No
Hardware Transform & Light: No
Supports Draw Primitives: Yes
Supports Extended Draw Primitives: No
Can Render After Flip: No
Can Texture from System to AGP Memory: No
Floating Point Vertex Data: Yes
Needs Data Sorted in Descreasing Depth: No
Needs Data Sorted in Increasing Depth: No
Needs Data Sorted Exactly: No
System Memory Execute Buffers: Yes
Video Memory Execute Buffers: No
Textures in System Memory: Yes
Textures in AGP Memory: No
Textures in Video Memory: No
Separate Texture Memories: No
System Memory Vertex Buffers: Yes
Video Memory Vertex Buffers: No
< Light Capabilities >
Lighting Model: Full RGB
Max. Lights Supported: 4294967295
< Line General Capabilities >
OpenGL Compliant Device: No
`Counter-Clockwise` Culling: Yes
Clockwise Triangle Culling: Yes
No Triangle Culling Support: Yes
Complex Line Pattern Structure: No
Bitmask of Colour Planes: No
Enable/Disable `Z-Buffer` Modifications: No
Max. Stipple Dimensions: 4x4 pixel(s)
< Line Raster Capabilities >
Anisotropic Filtering: No
Edge `Anti-Aliasing`: No
Sort Independent `Anti-Aliasing`: No
Dithering: Yes
Fog by Range: Yes
Fog by Table: Yes
Fog by `Light-Alpha`-Interpolate: Yes
`Mip-map` LOD Bias Adjustments: Yes
Patterned Drawing: No
New Raster Operations: Yes
Transparency by Stippling: No
Sort Independent Translucency: No
Full `Sub-Pixel` Accuracy: Yes
`X-axis` `Sub-Pixel` Accuracy: Yes
XOR Operations: Yes
`W-buffer` Depth: No
`W-based` Fog: No
`Z-bias` Values: No
Sort Independent `Z-buffer`: No
`Z-based` Fog: Yes
`Z-test` Operations: Yes
< Line `Z-Buffer` Comparison Functions >
Supports Always (True): Yes
Supports Never (False): Yes
Supports Equal: Yes
Supports Not Equal: Yes
Supports Greater: Yes
Supports Greater or Equal: Yes
Supports Less: Yes
Supports Less or Equal: Yes
< Line `Source-Blending` Capabilities >
Overwrite Dest if Alpha Normal: Yes
Overwrite Dest if Alpha Inverted: Yes
Dest Alpha Factor: Yes
Dest Colour Factor: Yes
Invert Dest Alpha Factor: Yes
Invert Dest Colour Factor: Yes
Src Alpha Factor: Yes
Src Alpha Saturation: Yes
Src Colour Factor: Yes
Invert Src Alpha Factor: Yes
Invert Src Colour Factor: Yes
`One-All` Factor: Yes
`Zero-All` Factor: Yes
< Line `Destination-Blending` Capabilities >
Overwrite Dest if Alpha Normal: No
Overwrite Dest if Alpha Inverted: No
Dest Alpha Factor: Yes
Dest Colour Factor: Yes
Invert Dest Alpha Factor: Yes
Invert Dest Colour Factor: Yes
Src Alpha Factor: Yes
Src Alpha Saturation: Yes
Src Colour Factor: Yes
Invert Src Alpha Factor: Yes
Invert Src Colour Factor: Yes
`One-All` Factor: Yes
`Zero-All` Factor: Yes
< Line `Alpha-test` Comparison Functions >
Supports Always (True): Yes
Supports Never (False): Yes
Supports Equal: Yes
Supports Not Equal: Yes
Supports Greater: Yes
Supports Greater or Equal: Yes
Supports Less: Yes
Supports Less or Equal: Yes
< Line Shading Capabilities >
Alpha Flat Blending: Yes
Alpha Flat Stippled Transparency: No
Alpha Gouraud Blending: Yes
Alpha Gouraud Stippled Transparency: No
Alpha Phong Blending: No
Alpha Phong Stippled Transparency: No
Monochrome Flat Shading: No
RGB Flat Shading: Yes
Monochrome Gouraud Shading: No
RGB Gouraud Shading: Yes
Monochrome Phong Shading: No
RGB Phong Shading: No
Flat Fog: Yes
Gouraud Fog: Yes
Phong Fog: No
Monochrome Specular Flat Highlights: No
RGB Specular Flat Highlights: Yes
Monochrome Specular Gouraud Highlights: No
RGB Specular Gouraud Highlights: Yes
Monochrome Specular Phong Highlights: No
RGB Specular Phong Highlights: No
< Line `Texture-Mapping` Capabilities >
Supports Alpha Channel: Yes
Supports Alpha Palettised: Yes
Supports `Alpha-blended` Colour Key: No
Supports Cube Mapping: No
Border Texture Mapping: Yes
Supports Perspective Correction: Yes
Power of 2 Dimensions Only: Yes
Conditional non Power of 2 Dimensions: No
Square Textures Only: No
Supports Projections: No
Supports Transparency: Yes
Texture Index not Scaled by Size: Yes
< Line `Texture-Filtering` Capabilities >
Linear: Yes
Linear+Interpolation: Yes
Linear+Appropriate: Yes
Nearest: Yes
Nearest+Interpolation: Yes
Nearest+Appropriate: Yes
Flat Cubic Magnification: No
Gaussian Cubic Magnification: No
Anisotropic Magnification: No
Bilinear Interpolation Magnification: Yes
`Point-sampling` Magnification: Yes
Anisotropic Minification: No
Bilinear Interpolation Minification: Yes
`Point-sampling` Minification: Yes
Trilinear Interpolation for `Mip-maps`: Yes
`Point-sampling` for `Mip-maps`: Yes
< Line `Texture-Blending` Capabilities >
Copy Mode: Yes
Decal Mode: Yes
`Decal-Alpha` Mode: Yes
`Decal-Mask` Mode: No
Modulate Mode: Yes
`Modulate-Alpha` Mode: Yes
`Modulate-Mask` Mode: No
< Line `Texture-Addressing` Capabilities >
Clamp Texture to Address: Yes
Mirror Texture to Address: Yes
Wrap Texture to Address: Yes
Coordinates to Border Colour: Yes
Independent U & V Texture Coordinates: Yes
< Triangle General Capabilities >
OpenGL Compliant Device: No
`Counter-Clockwise` Culling: Yes
Clockwise Triangle Culling: Yes
No Triangle Culling Support: Yes
Complex Line Pattern Structure: No
Bitmask of Colour Planes: No
Enable/Disable `Z-Buffer` Modifications: No
Max. Stipple Dimensions: 4x4 pixel(s)
< Triangle Raster Capabilities >
Anisotropic Filtering: No
Edge `Anti-Aliasing`: No
Sort Independent `Anti-Aliasing`: No
Dithering: Yes
Fog by Range: Yes
Fog by Table: Yes
Fog by `Light-Alpha`-Interpolate: Yes
`Mip-map` LOD Bias Adjustments: Yes
Patterned Drawing: No
New Raster Operations: Yes
Transparency by Stippling: No
Sort Independent Translucency: No
Full `Sub-Pixel` Accuracy: Yes
`X-axis` `Sub-Pixel` Accuracy: Yes
XOR Operations: Yes
`W-buffer` Depth: No
`W-based` Fog: No
`Z-bias` Values: No
Sort Independent `Z-buffer`: No
`Z-based` Fog: Yes
`Z-test` Operations: Yes
< Triangle `Z-Buffer` Comparison Functions >
Supports Always (True): Yes
Supports Never (False): Yes
Supports Equal: Yes
Supports Not Equal: Yes
Supports Greater: Yes
Supports Greater or Equal: Yes
Supports Less: Yes
Supports Less or Equal: Yes
< Triangle `Source-Blending` Capabilities >
Overwrite Dest if Alpha Normal: Yes
Overwrite Dest if Alpha Inverted: Yes
Dest Alpha Factor: Yes
Dest Colour Factor: Yes
Invert Dest Alpha Factor: Yes
Invert Dest Colour Factor: Yes
Src Alpha Factor: Yes
Src Alpha Saturation: Yes
Src Colour Factor: Yes
Invert Src Alpha Factor: Yes
Invert Src Colour Factor: Yes
`One-All` Factor: Yes
`Zero-All` Factor: Yes
< Triangle `Destination-Blending` Capabilities >
Overwrite Dest if Alpha Normal: No
Overwrite Dest if Alpha Inverted: No
Dest Alpha Factor: Yes
Dest Colour Factor: Yes
Invert Dest Alpha Factor: Yes
Invert Dest Colour Factor: Yes
Src Alpha Factor: Yes
Src Alpha Saturation: Yes
Src Colour Factor: Yes
Invert Src Alpha Factor: Yes
Invert Src Colour Factor: Yes
`One-All` Factor: Yes
`Zero-All` Factor: Yes
< Triangle `Alpha-test` Comparison Functions >
Supports Always (True): Yes
Supports Never (False): Yes
Supports Equal: Yes
Supports Not Equal: Yes
Supports Greater: Yes
Supports Greater or Equal: Yes
Supports Less: Yes
Supports Less or Equal: Yes
< Triangle Shading Capabilities >
Alpha Flat Blending: Yes
Alpha Flat Stippled Transparency: No
Alpha Gouraud Blending: Yes
Alpha Gouraud Stippled Transparency: No
Alpha Phong Blending: No
Alpha Phong Stippled Transparency: No
Monochrome Flat Shading: No
RGB Flat Shading: Yes
Monochrome Gouraud Shading: No
RGB Gouraud Shading: Yes
Monochrome Phong Shading: No
RGB Phong Shading: No
Flat Fog: Yes
Gouraud Fog: Yes
Phong Fog: No
Monochrome Specular Flat Highlights: No
RGB Specular Flat Highlights: Yes
Monochrome Specular Gouraud Highlights: No
RGB Specular Gouraud Highlights: Yes
Monochrome Specular Phong Highlights: No
RGB Specular Phong Highlights: No
< Triangle `Texture-Mapping` Capabilities >
Supports Alpha Channel: Yes
Supports Alpha Palettised: Yes
Supports `Alpha-blended` Colour Key: No
Supports Cube Mapping: No
Border Texture Mapping: Yes
Supports Perspective Correction: Yes
Power of 2 Dimensions Only: Yes
Conditional non Power of 2 Dimensions: No
Square Textures Only: No
Supports Projections: No
Supports Transparency: Yes
Texture Index not Scaled by Size: Yes
< Triangle `Texture-Filtering` Capabilities >
Linear: Yes
Linear+Interpolation: Yes
Linear+Appropriate: Yes
Nearest: Yes
Nearest+Interpolation: Yes
Nearest+Appropriate: Yes
Flat Cubic Magnification: No
Gaussian Cubic Magnification: No
Anisotropic Magnification: No
Bilinear Interpolation Magnification: Yes
`Point-sampling` Magnification: Yes
Anisotropic Minification: No
Bilinear Interpolation Minification: Yes
`Point-sampling` Minification: Yes
Trilinear Interpolation for `Mip-maps`: Yes
`Point-sampling` for `Mip-maps`: Yes
< Triangle `Texture-Blending` Capabilities >
Copy Mode: Yes
Decal Mode: Yes
`Decal-Alpha` Mode: Yes
`Decal-Mask` Mode: No
Modulate Mode: Yes
`Modulate-Alpha` Mode: Yes
`Modulate-Mask` Mode: No
< Triangle `Texture-Addressing` Capabilities >
Clamp Texture to Address: Yes
Mirror Texture to Address: Yes
Wrap Texture to Address: Yes
Coordinates to Border Colour: Yes
Independent U & V Texture Coordinates: Yes
< `Stencil-Buffer` Operations >
Supports Decrement: Yes
Supports Decrement Saturate: Yes
Supports Increment: Yes
Supports Increment Saturate: Yes
Supports Invert: Yes
Supports Keep: Yes
Supports Replace: Yes
Supports Zero: Yes
< Texture Blending Operations >
Add Components: Yes
Add Components Signed: Yes
Add Components Signed 2x: No
Add Components and Smooth: No
Subtract Components: No
Blend Current Alpha: No
Blend Diffuse Alpha: Yes
Blend Factor Alpha: Yes
Blend Texture Alpha: Yes
Blend Texture `Pre-Multiplied` Alpha: Yes
`Per-Pixel` Bump Environment Mapping: No
`Per-Pixel` Bump Env Mapping/w Luminance: No
Dot Product of Components: No
Modulate (Multiply) Components: Yes
Modulate Components 2x: Yes
Modulate Components 4x: Yes
`Pre-Modulate` Components: No
Modulate Colour with Alpha: No
Modulate Colour with Inv Alpha: No
Modulate then Add Alpha: No
Modulate then Add Inv Alpha: No
Supports Disable: Yes
Supports Select Argument 1: Yes
Supports Select Argument 2: Yes
< Vertex Processing Capabilities >
Can Generate Texture Coordinates: Yes
Selectable Vertex Colour Sources: Yes
Supports Vertex Fog: Yes
Supports Directional Lights: Yes
Supports Positional Lights: Yes
Prefer Not Stripped Elements: No
Max. Vertex Blend Matrices: 4
< Texture Formats >
`32-bit` 888: RGB
`32-bit` 8888: RGB APix
`16-bit` 565: RGB
`16-bit` 555: RGB
`4-bit`: RGB PAL4
`8-bit`: RGB PAL8
`16-bit` 5551: RGB APix
`16-bit` 4444: RGB APix
`8-bit` 800: Lum
`16-bit` 8008: APix Lum
<< Primary Display Driver (display) - Microsoft Direct3D Hardware acceleration through Direct3D
HAL (Direct3D HAL) >>
< Direct3D >
Supports Direct3D v7 (DX7): Yes
Rendering Depth: `32-bit`
Max. `Z-Buffer` Depth: `16-bit`
Min. Texture Size: 1x1
Max. Texture Size: 2048x2048
Max. Texture Aspect Ratio: 2048
Max. Texture Blend Stages: 8
< Device Colour Model >
Supported Model: Full RGB
< Clipping Capabilities >
Supports 3D Clipping: Yes
Max. Clipping Planes: 6
< Device Capabilities >
Hardware Scene Rasterisation: Yes
Hardware Transform & Light: No
Supports Draw Primitives: Yes
Supports Extended Draw Primitives: Yes
Can Render After Flip: Yes
Can Texture from System to AGP Memory: Yes
Floating Point Vertex Data: Yes
Needs Data Sorted in Descreasing Depth: No
Needs Data Sorted in Increasing Depth: No
Needs Data Sorted Exactly: No
System Memory Execute Buffers: Yes
Video Memory Execute Buffers: Yes
Textures in System Memory: No
Textures in AGP Memory: Yes
Textures in Video Memory: Yes
Separate Texture Memories: No
System Memory Vertex Buffers: Yes
Video Memory Vertex Buffers: Yes
< Light Capabilities >
Lighting Model: Full RGB
Max. Lights Supported: 4294967295
< Line General Capabilities >
OpenGL Compliant Device: No
`Counter-Clockwise` Culling: No
Clockwise Triangle Culling: No
No Triangle Culling Support: No
Complex Line Pattern Structure: No
Bitmask of Colour Planes: Yes
Enable/Disable `Z-Buffer` Modifications: Yes
< Line Raster Capabilities >
Anisotropic Filtering: Yes
Edge `Anti-Aliasing`: No
Sort Independent `Anti-Aliasing`: No
Dithering: Yes
Fog by Range: Yes
Fog by Table: Yes
Fog by `Light-Alpha`-Interpolate: Yes
`Mip-map` LOD Bias Adjustments: Yes
Patterned Drawing: No
New Raster Operations: Yes
Transparency by Stippling: No
Sort Independent Translucency: No
Full `Sub-Pixel` Accuracy: Yes
`X-axis` `Sub-Pixel` Accuracy: No
XOR Operations: No
`W-buffer` Depth: No
`W-based` Fog: Yes
`Z-bias` Values: Yes
Sort Independent `Z-buffer`: No
`Z-based` Fog: Yes
`Z-test` Operations: Yes
< Line `Z-Buffer` Comparison Functions >
Supports Always (True): Yes
Supports Never (False): Yes
Supports Equal: Yes
Supports Not Equal: Yes
Supports Greater: Yes
Supports Greater or Equal: Yes
Supports Less: Yes
Supports Less or Equal: Yes
< Line `Source-Blending` Capabilities >
Overwrite Dest if Alpha Normal: Yes
Overwrite Dest if Alpha Inverted: Yes
Dest Alpha Factor: Yes
Dest Colour Factor: Yes
Invert Dest Alpha Factor: Yes
Invert Dest Colour Factor: Yes
Src Alpha Factor: Yes
Src Alpha Saturation: Yes
Src Colour Factor: Yes
Invert Src Alpha Factor: Yes
Invert Src Colour Factor: Yes
`One-All` Factor: Yes
`Zero-All` Factor: Yes
< Line `Destination-Blending` Capabilities >
Overwrite Dest if Alpha Normal: Yes
Overwrite Dest if Alpha Inverted: Yes
Dest Alpha Factor: Yes
Dest Colour Factor: Yes
Invert Dest Alpha Factor: Yes
Invert Dest Colour Factor: Yes
Src Alpha Factor: Yes
Src Alpha Saturation: No
Src Colour Factor: Yes
Invert Src Alpha Factor: Yes
Invert Src Colour Factor: Yes
`One-All` Factor: Yes
`Zero-All` Factor: Yes
< Line `Alpha-test` Comparison Functions >
Supports Always (True): Yes
Supports Never (False): Yes
Supports Equal: Yes
Supports Not Equal: Yes
Supports Greater: Yes
Supports Greater or Equal: Yes
Supports Less: Yes
Supports Less or Equal: Yes
< Line Shading Capabilities >
Alpha Flat Blending: Yes
Alpha Flat Stippled Transparency: No
Alpha Gouraud Blending: Yes
Alpha Gouraud Stippled Transparency: No
Alpha Phong Blending: No
Alpha Phong Stippled Transparency: No
Monochrome Flat Shading: No
RGB Flat Shading: Yes
Monochrome Gouraud Shading: No
RGB Gouraud Shading: Yes
Monochrome Phong Shading: No
RGB Phong Shading: No
Flat Fog: Yes
Gouraud Fog: Yes
Phong Fog: No
Monochrome Specular Flat Highlights: No
RGB Specular Flat Highlights: Yes
Monochrome Specular Gouraud Highlights: No
RGB Specular Gouraud Highlights: Yes
Monochrome Specular Phong Highlights: No
RGB Specular Phong Highlights: No
< Line `Texture-Mapping` Capabilities >
Supports Alpha Channel: Yes
Supports Alpha Palettised: No
Supports `Alpha-blended` Colour Key: No
Supports Cube Mapping: Yes
Border Texture Mapping: No
Supports Perspective Correction: Yes
Power of 2 Dimensions Only: Yes
Conditional non Power of 2 Dimensions: Yes
Square Textures Only: No
Supports Projections: Yes
Supports Transparency: Yes
Texture Index not Scaled by Size: Yes
< Line `Texture-Filtering` Capabilities >
Linear: Yes
Linear+Interpolation: Yes
Linear+Appropriate: Yes
Nearest: Yes
Nearest+Interpolation: Yes
Nearest+Appropriate: Yes
Flat Cubic Magnification: No
Gaussian Cubic Magnification: No
Anisotropic Magnification: Yes
Bilinear Interpolation Magnification: Yes
`Point-sampling` Magnification: Yes
Anisotropic Minification: Yes
Bilinear Interpolation Minification: Yes
`Point-sampling` Minification: Yes
Trilinear Interpolation for `Mip-maps`: Yes
`Point-sampling` for `Mip-maps`: Yes
< Line `Texture-Blending` Capabilities >
Copy Mode: Yes
Decal Mode: Yes
`Decal-Alpha` Mode: Yes
`Decal-Mask` Mode: No
Modulate Mode: Yes
`Modulate-Alpha` Mode: