<!--quoteo(post=171476:date=Nov 14 2006, 10:57 PM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Nov 14 2006, 10:57 PM) [snapback]171476[/snapback]</div><div class='quotemain'><!--quotec-->
How would that be accomplished?
Adding refShip.EmblemedSails.normalTex = "ships\sail_x.tga";
...where" sail_x" would be the Spanish sails?
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I think so, yes. You can also set refship.NormalSails or something like that, so that all sails have the same texture.
<!--quoteo(post=171476:date=Nov 14 2006, 10:57 PM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Nov 14 2006, 10:57 PM) [snapback]171476[/snapback]</div><div class='quotemain'><!--quotec-->
But that would add those sails to all of those models even if bought or encountered as part of Eng, Dutch or French fleets.
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Unfortunately, yes. Alternatievly, we could try to add those sails to the sails choice interface, but I think that only replaces the emblemed sails and not the regular ones, which would end up looking real weird.
<!--quoteo(post=171476:date=Nov 14 2006, 10:57 PM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Nov 14 2006, 10:57 PM) [snapback]171476[/snapback]</div><div class='quotemain'><!--quotec-->
Anyway, I'm guessing that you would like the Spanish sail texture, right?
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Yes. Although we would still need to figure out the best way to use them in the game.
<!--quoteo(post=171477:date=Nov 14 2006, 11:23 PM:name=Hook)--><div class='quotetop'>QUOTE(Hook @ Nov 14 2006, 11:23 PM) [snapback]171477[/snapback]</div><div class='quotemain'><!--quotec-->
Pieter, I've played the original 74 a lot and recently I've been playing Kazeite's version. I'd recommend simply replacing the files in the current 74 with Kazeite's instead of making a new ship for it. And I'm a big fan of the 74. <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="
" border="0" alt="smile.gif" />
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There are two 74's now: The original one that is improved by Kazeite and Kazeite's completely new version. I would prefer to use both in the game; after all: both are made/improved by Kazeite now, so they should both be good.
<!--quoteo(post=171479:date=Nov 14 2006, 11:52 PM:name=Kazeite)--><div class='quotetop'>QUOTE(Kazeite @ Nov 14 2006, 11:52 PM) [snapback]171479[/snapback]</div><div class='quotemain'><!--quotec-->
Regarding <i>Black Pearl</i>... Funny thing is, she's not supposed to be invincible <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="
" border="0" alt="smile.gif" /> As explained by the screenwriters, she sails away from the <i>Dauntless</i> in the beginning because she'd otherwise be ripped to shreds. Later, remember how Jack got out of the cell? Because cannon ball from <i>Interceptor </i> pierced the hull and blew up the lock.
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Realistically you are quite right and I would prefer it that way, but gameplay-wise, the Black Pearl should be the "ultimate" enemy of the main quest, so that's why she should be "extra" strong. But not anymore after you captured the ship.
<!--quoteo(post=171479:date=Nov 14 2006, 11:52 PM:name=Kazeite)--><div class='quotetop'>QUOTE(Kazeite @ Nov 14 2006, 11:52 PM) [snapback]171479[/snapback]</div><div class='quotemain'><!--quotec-->
You know, if we could change ending quest, I actually do have a rough outline of events:
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That would be an excellent idea and I would highly prefer that over making the Black Pearl an uber-ship. I suppose Danielle's ship should then not be very strong, making the final battle very hard after all, even if the Black Pearl is not an uber-ship.
<!--quoteo(post=171507:date=Nov 15 2006, 05:18 AM:name=Doober)--><div class='quotetop'>QUOTE(Doober @ Nov 15 2006, 05:18 AM) [snapback]171507[/snapback]</div><div class='quotemain'><!--quotec-->
I saw Petros's ships for the Build 13, but I saw that he was making some for 13.1. I was just hoping to a few sneek peeks at those. I didn't see those in the beta files. <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="
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They aren't in the beta yet, but they will be in the next version. Petros put them on the FTP and I added them for inclusion in Build 13. It is not entirely clear if we will or won't make a Build 13.1 and Petros did want his ships in a stable Build version soon, so we decided to add them into Build 13 after all. <img src="style_emoticons/<#EMO_DIR#>/w00t.gif" style="vertical-align:middle" emoid="
" border="0" alt="w00t.gif" />