Had a further look at New Horizons on @ChezJfrey 's Maelstrom 2.8.2 engine. A short spin through the opening few scenes raises a few issues
The random voice animations are missing - system log shows an extra \ in the reported problem path name
The officer ability interface screen doesn't appear when you try and see their qualities prior to hiring
error.log shows
Some characters (like Nathaniel Hawk) have portraits but many (like Julian Mcallister - freeplay default, either Ardent) do not. There is a further log in system.log
or other similar for other faces which may relate to this?
I don't know which, if any, of these relate directly to the compile of the engine which @ChezJfrey may take a further look at and which are the sort of "remaining issues" in the front end scripts left for New Horizon modders to resolve to work in 2.8.
The random voice animations are missing - system log shows an extra \ in the reported problem path name
Code:
Can't find cache for sound !!!!RESOURCE\sounds\\VOICE\English\Dut_m_a_031.wav
The officer ability interface screen doesn't appear when you try and see their qualities prior to hiring
error.log shows
Code:
COMPILE ERROR - file: interface\officer.c; line: 44
Duplicate variable name: PChar
Some characters (like Nathaniel Hawk) have portraits but many (like Julian Mcallister - freeplay default, either Ardent) do not. There is a further log in system.log
Code:
Can't load texture1 RESOURCE\textures\face_558.tga.tx
I don't know which, if any, of these relate directly to the compile of the engine which @ChezJfrey may take a further look at and which are the sort of "remaining issues" in the front end scripts left for New Horizon modders to resolve to work in 2.8.