I take it you've never been to St. Thomas. The tropical flowers and night-blooming jasmine aromas as I walked the Thousand Steps - trod by Teach, Vane, Rackham, Tew, and the like - from Blackbeard's (and just about every other pirate's) Tower to the main street were amazing.
But pirates are manly.
And flowers are girly.
They cannot go together!
(Yeah, I mean exactly nothing of what I wrote there. Doesn't make a shred of sense.
)
We're pirates. We can do not nice things in the most beautiful settings, and the beauty remains.
Or we could be
the other type of pirates and be peace-loving explorers and spreaders of good will in even the most ugly of settings.
Where then, hopefully, the ugliness would
not remain.
It always strikes me as so odd in especially modern movies where "realistic" is equated to "dark" and that must be applied all across the board.
And so you get these outdoors visuals that are so de-saturated that they don't look anything like real life anymore at all.
Though that's not entirely a modern issue.
I remember there was a period review of the 1962 Mutiny on the Bounty that complained about its "postcard-picture-perfect scenery".
Now I must admit I've never been to Tahiti, but if the Caribbean is anything to go by, then it
does look basically THAT pretty in real life.
But apparently people who've never been to the tropics have a hard time believing that this world right here actually
can be quite colourful outside.
Other places could probably be made flowery as well, if you want. Here's the line in "PROGRAM\Locations\init\Douwesen.c" which does it
Ahaaaa; now
that opens up options!
I'd say then, use ALL the new and improved textures; all in different locations.
There's plenty jungle locations reused between islands.
This could be a great way to set some of them apart.
Some can have dark grass; some lighter; and maybe one island could even have the flowers in the jungle.
After all, they might be
wild flowers. Those exist too.