Edward Low
Landlubber
One thing I really miss in potc is the ability to purchase various hats, coats, boots ect at the tailor shop. I assume that the option is more or less impossible to make. So in the absence of better, I have another idea: "Character Grouping"
Many of the characters share faces, or are inspired by the same figure. Could it be an idea of bringing them together in groups? My first idea was to group the clothes in the tailor shops.. But could it be a idea to groupe them from the very beginning of the game?
Example:
You start a new game, choose a Jack Sparrow character and it gives you ALL the available Sparrow modeles as a GiveModel2Player ("????", false); model. You select a James Norrington model and you get all his types ect ect.
Not only for the present "named" characters but maybe make a new opportunity; 'Named', 'Unnamed' and 'Grouped' - and then group them ALL!
Another possibility is in fact to include the tailor! And make an opportunity to answer him with a "Give me all clothes that fits me" And then you get all clothes that are grouped with your selected character.
Now, IF I could code it myself, the only thing you would see in this thread, would be a smiley with sunglasses and a pair of attached program files, but I can't :/
But I can support you on this. Either I do the tedious work to find out which characters to match - and a programmer create codes. Or can I make it all. But then one of you have to extensively explain to me how I do it. And I'll try.
What say you, it's something we want? I think it will fit well with the future storyline option?
Many of the characters share faces, or are inspired by the same figure. Could it be an idea of bringing them together in groups? My first idea was to group the clothes in the tailor shops.. But could it be a idea to groupe them from the very beginning of the game?
Example:
You start a new game, choose a Jack Sparrow character and it gives you ALL the available Sparrow modeles as a GiveModel2Player ("????", false); model. You select a James Norrington model and you get all his types ect ect.
Not only for the present "named" characters but maybe make a new opportunity; 'Named', 'Unnamed' and 'Grouped' - and then group them ALL!
Another possibility is in fact to include the tailor! And make an opportunity to answer him with a "Give me all clothes that fits me" And then you get all clothes that are grouped with your selected character.
Now, IF I could code it myself, the only thing you would see in this thread, would be a smiley with sunglasses and a pair of attached program files, but I can't :/
But I can support you on this. Either I do the tedious work to find out which characters to match - and a programmer create codes. Or can I make it all. But then one of you have to extensively explain to me how I do it. And I'll try.
What say you, it's something we want? I think it will fit well with the future storyline option?