horationelson
Landlubber
<!--quoteo(post=151968:date=Jun 23 2006, 06:18 PM:name=Hook)--><div class='quotetop'>QUOTE(Hook @ Jun 23 2006, 06:18 PM) [snapback]151968[/snapback]</div><div class='quotemain'><!--quotec-->
Sailing in the service of America should give you about a +3 Accuracy. Americans used barrels for target practice. Brit ships should probably get a boost to Cannons, as they were good when placed alongside an enemy ship.
You can see what happens when a British ship meets an American one. The Brit wants to sail alongside the enemy and exchange broadsides. The American wants to maneuver and snipe at the enemy.
While some American commanders would play the British game, they were not playing to their strengths. But then the Americans have always tended to improvise, and the Brits were bound by tradition and the "Fighting Instructions."
Hook
<!--QuoteEnd--></div><!--QuoteEEnd-->
1. Take the battle between the <i>USS Essex</i> and the <i>HMS</i> Shoot! I always forget her name, well <i>Essex</i> had all carronades, formidable guns, but lacking range, and six long guns. <i>HMS What'shername</i> ripped <i>Essex</i> to bits from long range. Also, the British could shoot up to three broadsides per two minutes! there should be something to represent that in this game.
2. During the battle of Cape St. Vincent, Nelson made the <i>Fighting Instructions</i> completely irrelevant by smashing the Spanish (bloody duffers! [no offence intended, I love the Spanish, but their navy was horrible] because the could fire about one broadside in about five minutes) from close range. This rvolutionized British naval warfare. Most RN captains could improvise with the best of 'em.
Sailing in the service of America should give you about a +3 Accuracy. Americans used barrels for target practice. Brit ships should probably get a boost to Cannons, as they were good when placed alongside an enemy ship.
You can see what happens when a British ship meets an American one. The Brit wants to sail alongside the enemy and exchange broadsides. The American wants to maneuver and snipe at the enemy.
While some American commanders would play the British game, they were not playing to their strengths. But then the Americans have always tended to improvise, and the Brits were bound by tradition and the "Fighting Instructions."
Hook
<!--QuoteEnd--></div><!--QuoteEEnd-->
1. Take the battle between the <i>USS Essex</i> and the <i>HMS</i> Shoot! I always forget her name, well <i>Essex</i> had all carronades, formidable guns, but lacking range, and six long guns. <i>HMS What'shername</i> ripped <i>Essex</i> to bits from long range. Also, the British could shoot up to three broadsides per two minutes! there should be something to represent that in this game.
2. During the battle of Cape St. Vincent, Nelson made the <i>Fighting Instructions</i> completely irrelevant by smashing the Spanish (bloody duffers! [no offence intended, I love the Spanish, but their navy was horrible] because the could fire about one broadside in about five minutes) from close range. This rvolutionized British naval warfare. Most RN captains could improvise with the best of 'em.