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TaleWorlds Entertainment Demonstrates Mount & Blade II: Bannerlord at Gamescom
COLOGNE, Germany – August 5th 2015 – This week, TaleWorlds is showing off the next instalment in the much beloved Mount & Blade series, Mount & Blade II: Bannerlord. Set 200 years before the events of critic and fan favourite Mount & Blade: Warband, the game delivers on player requests for richer lore by including an optional storyline into the sandbox environment.
A long list of new features announced at Gamescom has also surfaced, including dynamically changing seasons, crafting, a working ingame economy driven by ever-changing supply and demand and much more.
Announced Features
-Set 200 years before Mount & Blade Warband, during the decline of the Calradic Empire
-Optional main storyline
-Brand new game engine developed in house
-Huge continent featuring multiple factions with rich, varied cultures and developed lore as well as NPCs that have unique personalities and back-stories
-Immersive towns and cities with many areas to explore and characters to meet
-Deeper quests with multiple endings and important player decisions
-Improved storytelling with voice acted and motion captured dialogue
-Dynamic weather and seasons create varied gameplay and important decisions for the player
-Intelligent AI compete and cooperate in the struggle for power against each other and the player
-Working economy with shifting supply and demand that has clear, measurable effects on the world
-Varied siege weaponry, giving players freedom when assaulting settlements
-Greatly improved battle AI that reacts intelligently to surroundings, diverse fighting styles for different factions and parties
-Craft your own weapons with millions of possible combinations
While also making vast additions to the franchise, Bannerlord is sure to excite fans with its great improvements upon existing mechanics. Siege battles now feature a variety of machinery with full player control over how to breach the walls, catering for deep strategic thinking and dramatic assaults.
The game has been in development since the release of Warband in 2010 and features an all new engine, developed specifically for the game, by developers TaleWorlds. The engine will open up exciting new possibilities for the game and vibrant modding community, as TaleWorlds have stated they will continue their tradition of mod support. This week's reveal also includes two new videos from the developers, featuring new gameplay and engine features.
About TaleWorlds Entertainment
TaleWorlds Entertainment is an independent computer and video game development company founded by Armağan Yavuz, best known for developing the Mount & Blade game series. The company is based in Ankara, Turkey and strives to innovate and explore unique gameplay experiences in its products.
2005 - First playable alpha of Mount & Blade released
2008 - Mount & Blade released
2010 - Mount & Blade Warband released
2011 - Mount & Blade With Fire and Sword standalone released
2012 - Mount & Blade Warband Napoleonic Wars DLC released
2014 - Mount & Blade Warband Viking Conquest DLC released
email: info@taleworlds.com
website: www.taleworlds.com
twitter: www.twitter.com/Mount_and_Blade
facebook: www.facebook.com/mountandblade
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