Testing the Davy Jones Freeplay now.. did you know that the Dutchman fires silently at the moment?
I already checked the cannons_init and sound_alias.. all fine there.. I also updated the .wav file and it has the same format as all other .wav files
And the start at cozumel is not that good imo.. you cant escape from the inner ring by worldmap and have to manouver through those rocks.. kinda difficult with a huge ship like the Dutchman
Anyway, if someone manages to get the cannonsound to work, here is a quickly made much better soundfile for those nasty cannons from the dutchman

And the start at cozumel is not that good imo.. you cant escape from the inner ring by worldmap and have to manouver through those rocks.. kinda difficult with a huge ship like the Dutchman
Anyway, if someone manages to get the cannonsound to work, here is a quickly made much better soundfile for those nasty cannons from the dutchman