I take it you already made good use of the following pieces of quests_reaction.c?<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1--> case "return_idol_from_frigate_complete":
pchar.quest.before_storm.win_condition.l1 = "MapEnter";
pchar.quest.before_storm.win_condition = "before_storm";
break;
case "prepare_for_storm":
bQuestDisableMapEnter = false;
break;
case "before_storm":
bMainMenuLaunchAfterVideo = true;
CI_CreateAndSetControls( "WorldMapControls", "WMapCancel", -1, 0, true );// TIH worldmap cancel screwup prevention Sep3'06
PostVideoAndQuest("storm",1, "storm_complete");
break;
case "storm_complete":
ControlsInit(GetTargetPlatform(), false);LoadGameOptions();// TIH return the key settings to the user Sep3'06
PostEvent("DoInfoShower",100,"s","");
DoQuestReloadToLocation("Douwesen_shore_01", "reload", "reload1", "to_douwesen_shore_complete");
break;<!--c2--></div><!--ec2-->Note: only reload-related code posted; all else left out.
I haven't yet found where "prepare_for_storm" is called. <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
pchar.quest.before_storm.win_condition.l1 = "MapEnter";
pchar.quest.before_storm.win_condition = "before_storm";
break;
case "prepare_for_storm":
bQuestDisableMapEnter = false;
break;
case "before_storm":
bMainMenuLaunchAfterVideo = true;
CI_CreateAndSetControls( "WorldMapControls", "WMapCancel", -1, 0, true );// TIH worldmap cancel screwup prevention Sep3'06
PostVideoAndQuest("storm",1, "storm_complete");
break;
case "storm_complete":
ControlsInit(GetTargetPlatform(), false);LoadGameOptions();// TIH return the key settings to the user Sep3'06
PostEvent("DoInfoShower",100,"s","");
DoQuestReloadToLocation("Douwesen_shore_01", "reload", "reload1", "to_douwesen_shore_complete");
break;<!--c2--></div><!--ec2-->Note: only reload-related code posted; all else left out.
I haven't yet found where "prepare_for_storm" is called. <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />