Back to plunder
After some time away from coas i returned a bit smarter and with tones of new ideas for it.From modding alot games in past 2-3 years i learned alot tricks how to make old game more modernized so lets start.
Im checking out my unfinished mod Destiny of Pirate and repairing,remaking and improving it.I wont add anything new in it so after i finish all things i have in it with current knowledge ill publish it under new name Pirates Desires and for adding new stuff etc that will work as patches.In that way i will be able stay up to date with some mods i combined with my.
For start im back on weathers and to tell u truth i made great dicoverys which i didnt notice before so here are some screens from:
New skyboxes and clouds
New reflections which are applyed to sea surface(sun,islands,ships,objects,buildings,clouds,skys)
Next are merging fog colors with skyboxes to avoid islands floating and sky cover by fog
after that ill go to weather rain and storms
UPDATE 1.01: yea im finished with weather finaly i imported few new skyboxes for storms and made bigger waves for it.dw it wont swallow ur ship no matter how small it is...boats arent ships so
Got new sun textures and sun reflection on sea also new flares for sun
Activated and modified sun overflow
New moon texture plus modified overflow
Sea waves are now bigger but calmy few ships will need be modified which have small deck so small part of wave dont go thro it
Ill make later some great screens
Next to do is remodel my old main menu and interfaces
UPDATE 1.02:changed coas vanilla main menu with aop ct main menu from gof 1.1
Made new hd textures for rocks,island,pier,barrels,wood planks,new text style,removed board logo so now ur able see ship.
Made new logo
Modified ship data so now any ship can spawn.
Ship is now able to sail away into distance.
Water in mainmenu is now more wavey.
UPDATE 1.03:
Changed game version notice into my mod version
Added Pirates Ahoy! site link instead seaward.ru one
New HD main menu fonts
Enabled system option to be able see exp log ingame when u recive it
Increased dead body disapear time from 100 secs up to 300 secs
Final name of my mod is kind fused with original games name so from now on when ull be able to play it game will be called Age of Pirate Desires.
UPDATE 1.04:
I created new sound for main menu,every nation city,open sea,world map,boarding,ship battles,waterfalls,tavern,
Animals as birds,crickets,frogs
Interface as new quest,logbook update,level up,buttons,money etc
Weather sounds as land rain,sea rain,ship fire,torch fire,storm waves,thunders in distance and much more
UPDATE 1.05:
Edited interface ini files for new style
Made hd backgrounds for interfaces,now every single interface will have its own background texture
More info soon...
NEWS: 6.2.2015
UPDATE 1.70:
Replaced vanilla lowman sailor models with ingame pirates much more detailed
models with great textures now u finaly have real sailors on deck
however i needed remade all sailorpoint files for all ships i have becouse
these models does not support vanilla lowman animations so crew now only
walk and run on deck i needed disabe gun reload and climb on masts but still
its worth it atleast until someone make man.ani animation to match lowman
animation jobs on deck for models like characters on land etc(not lod models
UPDATE 1.73:
i remade ship classes and their statistics increased hp,sails hp min/max crew
cargo etc to make them bit more harder also improved a bit smaller ships so
they are agile and fast some can carry alot but averge defense while other
cant carry much but just enought to have ammo to capture hes prey and take
it over
Medium ones are class for themself they dont have any profit from small ones
and cant take big ones atleast not alone so they hunt their size
Big ones are like gods of sea alone they can fall down but 2 or more in group
againt 3-4 medium well there will be alot red sea around them
Also renamed some ships
UPDATE 1.90:
3 upgrades for hull so there would be
1. - Normal: wooden ship some colors on it
2. - Rare: more detailed texture with some awesome add ons
3. - Legend: best of the best most detailed texture with alot tune ups and
royal colors used to step it up ingame from other ship to recognize whats
coming after you hehe
UPDATE 1.96:
/////////////////
Original Ships - 27 ships which 21 have 3 different hulls so 21x3 = 27 types of ships and 69 ship styles
/////////////////
Tartane
War Tartane
Lugger
Sloop
Schooner
Barque
Caravel
Barkentine
Brigantine
Fleut
Brig
Galeon_l
Corvette
Galeon_h
Pinnace
Frigate
Lineship
Warship
Battleship
Manowar
SoleyRu
BrigQeen
BrigSW
XebekVML
Corvette_Quest
ArabellaShip
FlyingDutchman
/////////////////
Imported ships - 80 Ships which 57 have 3 different hulls so 57x3 = 80 types of ships and 194 ship styles
/////////////////
BermSloop
Gunboat
Ketch
HMS_Victory
Hannah
Bounty
LuggerVML
Pink
Battleship1
Shark
BattleManowar
SoleilRoyal
CursedDutchman
DutchLineship
LinearShip
LineShipHeavy
Constitution
LineShip5
GaleonW
Unicorn
Galeon1
Salamander
FleutOfWar34G
Fearless
Frigate_Sat
MermaidGrief
Xebec
Shnyava
Yacht
Galeoth_h
FastGalleon1
LightFrigate
LineShip47
Nightmare
Boussole
ColonialFrigate
JamaicaShip
Felipe
BlackPearl
Lydia
Surprise
Galeon_H21
Corvette5
CorvFrig2_50
BlackAngel
Pinnace11
CrimsonBlood
XebecAS
PDN
Brig3
Caravel2
Neptunus
Revenge
Poseidon
Superbe
Bellona
FR_SuperiorWarship1
TwoDecker1_47
QueenAnnesRevenge
28GunFrigate
Brig_20_Gun1_18
Hooker1
RaaFrigate
Brig_N1
CaravelR
SloopOfWar
PinnaceBerlin
Derfflinger
Castelf
Sophie
Speedy
Lyon
Empress
FR_Couronne
FR_Dilligente
FR_Fleuron
FR_Frigate
FR_LightPinnace
FR_Postillionen
NL_FWzP
After retexturing it should be all together around 120 ship types and 360 ship styles
UPDATE 2.0:
Changed ship statistics for all ships:
Cannon type
MaxCaliber
Cargo hold
Price
HP
SP
Encounter
war or merchant type
Nations
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Now all classes are separated from each other in stats above
like class 6 is weak against class 5 ships they can go against each other but
1 on 1 or more 6th class against 1 5th class to manage to win
same like this with rest classes
also war type ships are different from merchant type of ships
like war type have small cargo hold but more hp/sp while merchants have
large cargo holds and small or a bit smaller hp/sp then war type but with
much more less cannon power
In that case 1 without other cant go merchants will in this way be easy to
plunder if its in same class as ur ship thats why will war types make it harder
to plunder couse while ull fight them merchants will have change to escape
adjusted ships to nations as i seems it fitts
also there will be some ships example manowar and each will be different texture
style for each nation(took idea from potc build 14)
UPDATE 2.1:
Imported Edward Theach (Blackbeard) character from potc build 14
apointed Queen Annes Revenge ship to blackbeard what makes him an character
for expert player only
Made all portraits for blackbeard
UPDATE 2.21:
redesigned ship mini images for battleinterface ui
i manage to do image for each ship i have vanilla and imported ships so no more
having class 1 ship with portrait of tartane
90% of ships have their own portrait and rest 10% are using those 90%
example - tartane,war_tartane and fr_dilligente using same image becouse they
are 98% same model design so all 3 ships are applyed to 1 image
UPDATE 2.29: - 13.3.2015
Redesign complete battle interface UI
increased icon size from 48x48 up to 64x64 and made texture 128x128 instead
64x64
changed and adjusted font sizes so there is no more to big or to small text
completly new hd icons for worldmap,land command,sea command
completly new hd battle interface UI like indicators for hp,character indicators,
ship indicators,spyglass ui,compass,cannon indicators and much more
UPDATE 2.33: - 15.3.2015
New HD textures for mini ships on world map with detailed nation sails
Adjusted sea colors of world map
increased ship view range so now u can see ships far away they dont dissapear
anymore so now u sea much much more ships on world map which makes
it alot more active then before
New UI for world map,new design for time of a day(added calculated clock on radar)
UPDATE 2.38 - 19.3.2015
7 new characters added to game
Alex Storm
Tonzag - unknown son of Edward Theach
James Norrington
Jason Norrington - unknown son of James Norrington
Sharle Blaze - lost father of Blaze Devlin
Cursed Riwero - skeleton
Cursed Meriman - skeleton
Thanks to russian site Corsairs-Harbour.Ru for all these new character models
Retextured new characters and gave them my own names and background storys
UPDATE 2.42 - 21.3.2015
New models and textures for Small cabins thanks to russian site corsairs
UPDATE 2.45 - 25.3.2015
Increased characters starting hp from 30 to 60
UPDATE 2.48 - 25.3.2015
removed nvidia trailer
added hd ati radeon logo trailer
created new Pirates ahoy logo trailer
Sanrid Facility Development intro trailer
Sanrid Facility Development Game trailer
Sanrid Facility Development credits trailer
fixed few minor bugs with videos examples:
credits video not opening in vanilla
fixed codes for main video(not showing if you rename it from vanilla name)
all videos are 720p quality and designed to fuse with each other
UPDATE 2.54 - 30.3.2015
Added reflections on house windows
Added reflections on ships glass and windows
improved weapon reflections
Fonar transparency and reflections added
New house textures for all towns
Update: Back to work ( reparing critical parts of game so i can make it for publishing)
After some time away from coas i returned a bit smarter and with tones of new ideas for it.From modding alot games in past 2-3 years i learned alot tricks how to make old game more modernized so lets start.
Im checking out my unfinished mod Destiny of Pirate and repairing,remaking and improving it.I wont add anything new in it so after i finish all things i have in it with current knowledge ill publish it under new name Pirates Desires and for adding new stuff etc that will work as patches.In that way i will be able stay up to date with some mods i combined with my.
For start im back on weathers and to tell u truth i made great dicoverys which i didnt notice before so here are some screens from:
New skyboxes and clouds
New reflections which are applyed to sea surface(sun,islands,ships,objects,buildings,clouds,skys)
Next are merging fog colors with skyboxes to avoid islands floating and sky cover by fog
after that ill go to weather rain and storms
UPDATE 1.01: yea im finished with weather finaly i imported few new skyboxes for storms and made bigger waves for it.dw it wont swallow ur ship no matter how small it is...boats arent ships so
Got new sun textures and sun reflection on sea also new flares for sun
Activated and modified sun overflow
New moon texture plus modified overflow
Sea waves are now bigger but calmy few ships will need be modified which have small deck so small part of wave dont go thro it
Ill make later some great screens
Next to do is remodel my old main menu and interfaces
UPDATE 1.02:changed coas vanilla main menu with aop ct main menu from gof 1.1
Made new hd textures for rocks,island,pier,barrels,wood planks,new text style,removed board logo so now ur able see ship.
Made new logo
Modified ship data so now any ship can spawn.
Ship is now able to sail away into distance.
Water in mainmenu is now more wavey.
UPDATE 1.03:
Changed game version notice into my mod version
Added Pirates Ahoy! site link instead seaward.ru one
New HD main menu fonts
Enabled system option to be able see exp log ingame when u recive it
Increased dead body disapear time from 100 secs up to 300 secs
Final name of my mod is kind fused with original games name so from now on when ull be able to play it game will be called Age of Pirate Desires.
UPDATE 1.04:
I created new sound for main menu,every nation city,open sea,world map,boarding,ship battles,waterfalls,tavern,
Animals as birds,crickets,frogs
Interface as new quest,logbook update,level up,buttons,money etc
Weather sounds as land rain,sea rain,ship fire,torch fire,storm waves,thunders in distance and much more
UPDATE 1.05:
Edited interface ini files for new style
Made hd backgrounds for interfaces,now every single interface will have its own background texture
More info soon...
NEWS: 6.2.2015
UPDATE 1.70:
Replaced vanilla lowman sailor models with ingame pirates much more detailed
models with great textures now u finaly have real sailors on deck
however i needed remade all sailorpoint files for all ships i have becouse
these models does not support vanilla lowman animations so crew now only
walk and run on deck i needed disabe gun reload and climb on masts but still
its worth it atleast until someone make man.ani animation to match lowman
animation jobs on deck for models like characters on land etc(not lod models
UPDATE 1.73:
i remade ship classes and their statistics increased hp,sails hp min/max crew
cargo etc to make them bit more harder also improved a bit smaller ships so
they are agile and fast some can carry alot but averge defense while other
cant carry much but just enought to have ammo to capture hes prey and take
it over
Medium ones are class for themself they dont have any profit from small ones
and cant take big ones atleast not alone so they hunt their size
Big ones are like gods of sea alone they can fall down but 2 or more in group
againt 3-4 medium well there will be alot red sea around them
Also renamed some ships
UPDATE 1.90:
3 upgrades for hull so there would be
1. - Normal: wooden ship some colors on it
2. - Rare: more detailed texture with some awesome add ons
3. - Legend: best of the best most detailed texture with alot tune ups and
royal colors used to step it up ingame from other ship to recognize whats
coming after you hehe
UPDATE 1.96:
/////////////////
Original Ships - 27 ships which 21 have 3 different hulls so 21x3 = 27 types of ships and 69 ship styles
/////////////////
Tartane
War Tartane
Lugger
Sloop
Schooner
Barque
Caravel
Barkentine
Brigantine
Fleut
Brig
Galeon_l
Corvette
Galeon_h
Pinnace
Frigate
Lineship
Warship
Battleship
Manowar
SoleyRu
BrigQeen
BrigSW
XebekVML
Corvette_Quest
ArabellaShip
FlyingDutchman
/////////////////
Imported ships - 80 Ships which 57 have 3 different hulls so 57x3 = 80 types of ships and 194 ship styles
/////////////////
BermSloop
Gunboat
Ketch
HMS_Victory
Hannah
Bounty
LuggerVML
Pink
Battleship1
Shark
BattleManowar
SoleilRoyal
CursedDutchman
DutchLineship
LinearShip
LineShipHeavy
Constitution
LineShip5
GaleonW
Unicorn
Galeon1
Salamander
FleutOfWar34G
Fearless
Frigate_Sat
MermaidGrief
Xebec
Shnyava
Yacht
Galeoth_h
FastGalleon1
LightFrigate
LineShip47
Nightmare
Boussole
ColonialFrigate
JamaicaShip
Felipe
BlackPearl
Lydia
Surprise
Galeon_H21
Corvette5
CorvFrig2_50
BlackAngel
Pinnace11
CrimsonBlood
XebecAS
PDN
Brig3
Caravel2
Neptunus
Revenge
Poseidon
Superbe
Bellona
FR_SuperiorWarship1
TwoDecker1_47
QueenAnnesRevenge
28GunFrigate
Brig_20_Gun1_18
Hooker1
RaaFrigate
Brig_N1
CaravelR
SloopOfWar
PinnaceBerlin
Derfflinger
Castelf
Sophie
Speedy
Lyon
Empress
FR_Couronne
FR_Dilligente
FR_Fleuron
FR_Frigate
FR_LightPinnace
FR_Postillionen
NL_FWzP
After retexturing it should be all together around 120 ship types and 360 ship styles
UPDATE 2.0:
Changed ship statistics for all ships:
Cannon type
MaxCaliber
Cargo hold
Price
HP
SP
Encounter
war or merchant type
Nations
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Now all classes are separated from each other in stats above
like class 6 is weak against class 5 ships they can go against each other but
1 on 1 or more 6th class against 1 5th class to manage to win
same like this with rest classes
also war type ships are different from merchant type of ships
like war type have small cargo hold but more hp/sp while merchants have
large cargo holds and small or a bit smaller hp/sp then war type but with
much more less cannon power
In that case 1 without other cant go merchants will in this way be easy to
plunder if its in same class as ur ship thats why will war types make it harder
to plunder couse while ull fight them merchants will have change to escape
adjusted ships to nations as i seems it fitts
also there will be some ships example manowar and each will be different texture
style for each nation(took idea from potc build 14)
UPDATE 2.1:
Imported Edward Theach (Blackbeard) character from potc build 14
apointed Queen Annes Revenge ship to blackbeard what makes him an character
for expert player only
Made all portraits for blackbeard
UPDATE 2.21:
redesigned ship mini images for battleinterface ui
i manage to do image for each ship i have vanilla and imported ships so no more
having class 1 ship with portrait of tartane
90% of ships have their own portrait and rest 10% are using those 90%
example - tartane,war_tartane and fr_dilligente using same image becouse they
are 98% same model design so all 3 ships are applyed to 1 image
UPDATE 2.29: - 13.3.2015
Redesign complete battle interface UI
increased icon size from 48x48 up to 64x64 and made texture 128x128 instead
64x64
changed and adjusted font sizes so there is no more to big or to small text
completly new hd icons for worldmap,land command,sea command
completly new hd battle interface UI like indicators for hp,character indicators,
ship indicators,spyglass ui,compass,cannon indicators and much more
UPDATE 2.33: - 15.3.2015
New HD textures for mini ships on world map with detailed nation sails
Adjusted sea colors of world map
increased ship view range so now u can see ships far away they dont dissapear
anymore so now u sea much much more ships on world map which makes
it alot more active then before
New UI for world map,new design for time of a day(added calculated clock on radar)
UPDATE 2.38 - 19.3.2015
7 new characters added to game
Alex Storm
Tonzag - unknown son of Edward Theach
James Norrington
Jason Norrington - unknown son of James Norrington
Sharle Blaze - lost father of Blaze Devlin
Cursed Riwero - skeleton
Cursed Meriman - skeleton
Thanks to russian site Corsairs-Harbour.Ru for all these new character models
Retextured new characters and gave them my own names and background storys
UPDATE 2.42 - 21.3.2015
New models and textures for Small cabins thanks to russian site corsairs
UPDATE 2.45 - 25.3.2015
Increased characters starting hp from 30 to 60
UPDATE 2.48 - 25.3.2015
removed nvidia trailer
added hd ati radeon logo trailer
created new Pirates ahoy logo trailer
Sanrid Facility Development intro trailer
Sanrid Facility Development Game trailer
Sanrid Facility Development credits trailer
fixed few minor bugs with videos examples:
credits video not opening in vanilla
fixed codes for main video(not showing if you rename it from vanilla name)
all videos are 720p quality and designed to fuse with each other
UPDATE 2.54 - 30.3.2015
Added reflections on house windows
Added reflections on ships glass and windows
improved weapon reflections
Fonar transparency and reflections added
New house textures for all towns
Update: Back to work ( reparing critical parts of game so i can make it for publishing)
Last edited: