Kara Korsan
Sailor
This one had been sitting in the back of my head for a long time. Shame I've forgotten about it until now.
As you know, if you don't push Artois about the treasure, he gets shot later on and takes two weeks to recuperate. Now, I once got to this part of the quest on December, 1961, and after the time skip, it was January, 1961. I basically discovered time travel.
Apparently, it not only sends you fourteen days into the future, it also puts a full month on top of it: getting Artois shot in, say, 6th of January, 1962 means you get him back in 20th of February, 1962. But that's only a temporary problem; when you take to the sea and bring up the world map, the date seems to fix itself. The point it actually becomes annoying is, it has the potential to mess up with your timed quests - most notably, Artois' quest itself. It's guaranteed to cause the quest to fail if it sends you back in time. You're supposed to take care of the donation part in a month, but the moment you hit the sea lane, you're already ten months too late.
I don't know if any other time skips come with similar problems as well; I'm not even sure if there *are* any other time skips in this game. It's a very minor issue, but I wanted to bring it up all the same, just in case you'd like to look into it.
As you know, if you don't push Artois about the treasure, he gets shot later on and takes two weeks to recuperate. Now, I once got to this part of the quest on December, 1961, and after the time skip, it was January, 1961. I basically discovered time travel.
Apparently, it not only sends you fourteen days into the future, it also puts a full month on top of it: getting Artois shot in, say, 6th of January, 1962 means you get him back in 20th of February, 1962. But that's only a temporary problem; when you take to the sea and bring up the world map, the date seems to fix itself. The point it actually becomes annoying is, it has the potential to mess up with your timed quests - most notably, Artois' quest itself. It's guaranteed to cause the quest to fail if it sends you back in time. You're supposed to take care of the donation part in a month, but the moment you hit the sea lane, you're already ten months too late.
I don't know if any other time skips come with similar problems as well; I'm not even sure if there *are* any other time skips in this game. It's a very minor issue, but I wanted to bring it up all the same, just in case you'd like to look into it.