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Maya Plugin and animation quest

Capitan Blood

Landlubber
Hi all!
my question:
i have maya plugin and maya 4.5 - Gm export is work correctly, but SD2AniExport and SD2CamExport say what my version of maya not right...
where i can take normal plug?

and second question:
.an files - it contain skeleton animation. how i can imort it to maya(or 3d max) and export back?
 
Try using Inez Dias's TOOL - look here for further info:

<a href="http://forum.piratesahoy.net/index.php?showtopic=3310&hl=tool" target="_blank">Inez's TOOL</a>

There's a lot to read, but it's a VERY useful tool and I think it may be just what you're looking for! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/yes.gif" style="vertical-align:middle" emoid=":yes" border="0" alt="yes.gif" /> <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cheers" border="0" alt="par-ty.gif" />
 
AFAIK, nobody has so far gotten the SD2AniExport and SD2CamExport to work.

We haven't yet found a way to export animations to Max or Maya.
The skeleton itself can be exported to Max with the tool.
Rudimentary editing of animations is also possible with the tool, but nobody (myself included) has had patience enough to really do that.
 
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