<img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> there mates,
Just a thought for the future... that is once Build 13 has been finalised.
A feature of the Russian SLiB mod is that you can purchase maps (they tend to be quite expensive, appropriately) of The Archipelago and all the individual islands (showing land routes between all the locations) and that these maps can then be accessed in your inventory... yep, that's right, the inventory has sub-categories.
So I'm thinking it might be handy to have this feature in Build 13 eventually. We could use modified versions of the maps from SLiB, with all due credit given of course, as well as some of these fine dungeon maps by Captain Red.
Seems to me that it would primarily be an upgrade of the Character Interface, so I'm thinking Maximus might be the man for the job if he thinks it's do-able.
Cheers <img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid="" border="0" alt="par-ty.gif" />
Just a thought for the future... that is once Build 13 has been finalised.
A feature of the Russian SLiB mod is that you can purchase maps (they tend to be quite expensive, appropriately) of The Archipelago and all the individual islands (showing land routes between all the locations) and that these maps can then be accessed in your inventory... yep, that's right, the inventory has sub-categories.
So I'm thinking it might be handy to have this feature in Build 13 eventually. We could use modified versions of the maps from SLiB, with all due credit given of course, as well as some of these fine dungeon maps by Captain Red.
Seems to me that it would primarily be an upgrade of the Character Interface, so I'm thinking Maximus might be the man for the job if he thinks it's do-able.
Cheers <img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid="" border="0" alt="par-ty.gif" />