Your wish is .... acted upon
Why is the grass I posted here:
WIP - Making use of different grass types | Page 2 | PiratesAhoy!
1.5mb while yous is 1 mb. Did I double up something?
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Your wish is .... acted upon
Ahh. You have the stock game files while I got mine from GOF2. Grass.tga and especially grassshore.tga are much larger.
Maybe @jack sparring could take a look at it?
You can have different grass texture files in that folder:
View attachment 23308
Then you can set which texture is used per location as Levis described before:
This relates to the files in your PROGRAM\Locations\init folder.
New game required for those changes to take effect though.
That I have dreaming about for along time, and I have done some experiment a whileSo are we going to do anything with this? I believe it's mostly functioning.
And idea I had recently was to make grass in different colors so we could show the seasons a bit more.
Overall the majority of the Caribbean does not vary much in temperature throughout the year at sea-level. The reason for this is simple: the surrounding ocean modifies the air temperatures over the Caribbean islands. Each island has its own unique climate and so the temperature, humidity and rainfall can vary from one island to the next.
Set switch(4) in console.c, then press F12. That instantly puts you on Isla de Muerta.So my question is: Is there a way to get access to the whole Island, whit out to go
a quest, where you can do that.
@Pieter Boelen what I mean is when you just are sailing to Isla de Muerta, you
only have access to the rand zone, the beach and the cave, you can't go to midle
or across the Island, as you can in some quest( Jack Sparrow I think)