Btw @Pieter Boelen if we are adding goods I would like to add "Iron" or something like that to so i have more things for the smith fetch quest .
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Not familiar, I'm afraid....If you ever played elder scrolls then maybe you remember Skooma?
You are not an Elder scrolls fanNot familiar, I'm afraid....
You are not an Elder scrolls fan
In Oblivion, you also have a quest about skooma.
Good point! We can probably use the Vanderdecken cabin location there as well.I often think of the secret hideout on Cozumel. It has a ship cabin , but its locked, if open and added a
couple of chests, it becomes a real hideout. You cut use it to store supplies and money, yu0r own treasure
as well. Behind the cabin there is a cave with a unused treasure chest, maybe it could be used for a Quest item.
When hiding out there, you can visit temple, collect some god items and weapons. Also there is another unused
big cave on this island.
Funny that's exactly what I have done in the GoldBug.I often think of the secret hideout on Cozumel. It has a ship cabin , but its locked, if open and added a
couple of chests, it becomes a real hideout. Behind the cabin there is a cave
Is there any chance for you adapting that to the hideout on Cozumel as well?Funny that's exactly what I have done in the GoldBug.
Indeed that's funny. I haven't look at the Gold bug for a time, maybe I should do that.Funny that's exactly what I have done in the GoldBug.
Shhhh!!! It isn't even in the game.Indeed that's funny. I haven't look at the Gold bug for a time, maybe I should do that.
Yes, I try to use it some times ago, I miss access to the cabin and the chest behind, so I give up. About the chest in the cave, I rememberGood point! We can probably use the Vanderdecken cabin location there as well.
And probably most people don't know that is even there, so it would be cool to provide a hint somewhere in the game.
Also would be nice if players would indeed try to use it as private hide-out. Did you ever try that?
What do you figure should be added to make that work better?
They are fake crewmembers of your own. Their dialog should allow you to spend time on the island.I dont know about those guys walking around are useful in any way?
The main point is to make the cabin of that shipwreck accessible, using the Vanderdecken cabin location.Well Pieter, as we said yesterday, it's fun with unique stuff in the quests.
Be it items, characters, locations.
And it wouldn't be that easy to copy it anywaw as I have a lot of other stuff there.
(The maroons sleep there.)