Charles Johnson
Landlubber
Hi everyone,
I need some help. The question is: How can I create an .ini file for my own bitmap font to use in AoP or Seadogs 2: PoTC?
For example, I want to create my own font for the game, so I need a texture of this font (this is quite easy) and an .ini file to set the font coordinates.
I've looked through the Internet, but there's no software that would export the texture coordinates to an .ini file. Instead, they export to a .fnt or .xml file, which use a completely different language, so I can't copy them to the font.ini file, which is used by the game.
Is there a software to create a correct .ini file for a .tga.tx texture?
I need some help. The question is: How can I create an .ini file for my own bitmap font to use in AoP or Seadogs 2: PoTC?
For example, I want to create my own font for the game, so I need a texture of this font (this is quite easy) and an .ini file to set the font coordinates.
I've looked through the Internet, but there's no software that would export the texture coordinates to an .ini file. Instead, they export to a .fnt or .xml file, which use a completely different language, so I can't copy them to the font.ini file, which is used by the game.
Is there a software to create a correct .ini file for a .tga.tx texture?