What the hell happened?
I remember the first days when we were working on GOF 1.0 and I suggested removing all the ugly, non-fitting POTC models from our repertory of models.
It's not quantity over quality people, that's what made CoAS awesome.
Lets not even talk about the hideous nav_eng/fra/spa/hol models, made of a spit in a bucket in number of polygons.
Greyhound? Call it a damn "English Corvette", seeing bazillions of Greyhounds looks like Poseidon stole hunting dogs from some hunter in ND.
MK is doing an excellent work, and if he wishes help I'd be more than glad to help, but don't repeat the error man, don't add worthless things like 8 ships per squadron if this compromises stability.
I hated spending countless hours through Maya and fix those goddamn masts.
GOF 1.0 started as a hell of a mod, but it ended up being a Combined Mod II.
Where was the soul? I feel sorry for Craiggo who spent a life doing all the hulls and stuff.
I remember the first days when we were working on GOF 1.0 and I suggested removing all the ugly, non-fitting POTC models from our repertory of models.
It's not quantity over quality people, that's what made CoAS awesome.
Lets not even talk about the hideous nav_eng/fra/spa/hol models, made of a spit in a bucket in number of polygons.
Greyhound? Call it a damn "English Corvette", seeing bazillions of Greyhounds looks like Poseidon stole hunting dogs from some hunter in ND.
MK is doing an excellent work, and if he wishes help I'd be more than glad to help, but don't repeat the error man, don't add worthless things like 8 ships per squadron if this compromises stability.
I hated spending countless hours through Maya and fix those goddamn masts.
GOF 1.0 started as a hell of a mod, but it ended up being a Combined Mod II.
Where was the soul? I feel sorry for Craiggo who spent a life doing all the hulls and stuff.