Help me little brainstorm... Just some thots...
If there would be posibilitye to change clothes for the main character... In exchange of armor... What clothes you think of first? What should they doo?
(and skip the soldier uniforms... I'm smart enought to figure this out my self )
Note: This topic is more research type, than brainstorming... No "other" guarantyes than information gathering...
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If there would be posibilitye to change clothes for the main character... In exchange of armor... What clothes you think of first? What should they doo?
(and skip the soldier uniforms... I'm smart enought to figure this out my self )
Note: This topic is more research type, than brainstorming... No "other" guarantyes than information gathering...
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- Nation Uniform
Would give higher chance of sneak thro un-friendly city. With luck 10 you could walk around the city and no soldier will start dialog by him self to compromise you...
Enemys of the nation you're wearing would attack you on sight... - Merchant
All merchants will have bussiness with you like you would have merchantship-10.
If you fail calculation test (with luck involved), merchant will understand, that you'll trying to trick him and "don't have any bussiness" with you for a month (street merchants too). - Aristocrat
While wearing this you can walk everywhere and be highest reputation (good for Pirate reputation owners)
At fight the soldiers will help him
There is posibilitye of fail (involvig luck). Reconniced as Pirate... Soldiers attack... and ect...
alot more experienced and strong mercenaries will try to kill him. - Beggar
You can beg some coint from citizens. And robbers won't try to rob you (dialog still open, but they'll let you pass)
Sometimes in fight, the random one or two people will help.
There is chance, that if you'll try to "beg" some coint from soldier or other "tought" guy, he'll try to "play" with you (with sword I mean). There is also chance (involving luck) that robers at the jungle will also want to "play" with you a little.
The players health will always(while wearing the "suit") be 3/4 - Doktor
Health raised by 1/3 and health recovers faster. Gets a discount at Apothecaries.
Cannot go the Tavern because it will blow the cover. - Priest
No one will try to kill/rob but "crooked" (random people, can be store owners and etc) people will most likely reconise you because well, you won't try to correct them hahaha!!