I do not know what this new engine can support, but can't see it handling more than 20 ships in a single battle without fps dropping to single digits unless the draw distance and LOD are drastically reduced for online play.
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I do not know what this new engine can support, but can't see it handling more than 20 ships in a single battle without fps dropping to single digits unless the draw distance and LOD are drastically reduced for online play.
Now that is exciting! she looks beautiful so far! by the transom it looks like a 1765 version of the victory? That is truly awesome! Whose work is it? Bava's or Sisko's or yours? Whoevers it is she looks great! Quite a bit of detail on the windows already. Gosh i am excited to use the new version of maya
I do not know what this new engine can support, but can't see it handling more than 20 ships in a single battle without fps dropping to single digits unless the draw distance and LOD are drastically reduced for online play.
Wow, you really have quite the beautiful game world there. the fact that 20 ships of the line and a harbor with row upon row of cannons can be loaded is amazing, and I am sure we will make good use of UDK's LOD options.
OK maybe it wont fit here but in the development process we talk about the LOD System.