Nice work! thanks for putting in the time!The new version of the update archive is now in place:
http://piratesahoy.bowengames.com/potc/Grey Roger/post_August31_fixes.zip
Several changes this month, including the above-mentioned new ships, dialogs and character. Also, in FreePlay, several wars throughout history are depicted by changes in international relations programmed into "StartStoryline.c". The War of the League of Augsburg was already there; now the Franco-Dutch War, the War of Spanish Succession and the Thirty Years War, among several others, are included.
A toggle in "InternalSettings.h" can be set to allow Sweden to enter the Caribbean. You can play as a Swedish character and you may meet Swedish ships.


I looked through it with WinMerge to merge with some of my personal changes and because I was curious, and I found a thing in stunned_dialog that gets weird. " This #sson# of a whore didn't seem a strong #sgender#..." was in my file
" This #sson#whore didn't seem a strong #sgender#...".
#sson# in the .c file is
Code:
string Whore;
if(PChar.sex == "woman")
Whore = "";
else
Whore = "son of ";
string addString = DLG_TEXT[14];
Preprocessor_Add("son", Whore);


And in diego cordoba_dialog there's a thing that's less of an issue and might be a file I changed and forgot to update or if it's a post-Daisy change, but
Code:
"I understand, alright. You are both a pirate AND a stupid #sgender#. Did you really think I would come here on my own? Guards! Kill this #sgender#!",
Code:
"I understand, alright. You are both a pirate AND a stupid #sinsult#. Did you really think I would come here on my own? Guards! Kill this #sgender#!",


But anyway, nice and meaty update
